DON'T DO THAT

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Rig: DogSayingWoosh
Rig model: Insurgency Sandstorm
Revolver model: Thanez
Sounds: Insurgency, CrystalSynthX (CSX)
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I thought this was straight up a POV live action recording at first

IronPineapple
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This took "Flicking the cylinder may damage the crane" to a whole new level.

modyphantom
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When all seemed lost, he returned. With another legendary revolver reload. God bless you.

ThePutzboy
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As a professional Super Mario Bros. 2 player I can confirm that although this weapon takes a very high skill level to reload, he did very well!

chilfang
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Just when you think his animations can't get any better he delivers in spades

Muzza
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im impressed with how clean the transition is between the intact barrel and the explodey one. You got it down to the individual frame its that clean. Most developers wouldn't even bother with that kind of detail.

mrcyberpunk
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holy shit that hands movement feel so photorealistic, idk how to describe I almost thought that was live action

SuperWiiBros
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As someone who owns a revolver and have been told not to flick the cylinder like a million times, this made me burst out laughing

Elevator
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Really impressive that hyper was able to make this in mario bros. 2, proud of how far you've come man

hugojake
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Ok I'm pretty sure you just holding a gun to the sky at this point. It's so damn realistic the way the hand moves

TheIronArmenianakaGIHaigs
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The gun couldn't handle Medic's Kritz

SrPelo
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This is the definition of "Just because you can doesn't mean you should."

yum
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When the world needed him most he took a well deserved break. Glad to see you back.

TheRealJCDenton
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I imagine this is hyper's way of telling people to stop complaining about a fictional reload in a video or video game lmao

Jarekthegamingdragon
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I know you’re not supposed to flick the cylinder crane in and out like that, but it looks so good

nat
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The gestures of your characters are full of personality without even having to see their faces, amazing!

FedericBan-tzcq
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OK ya got me. That looked hella real for way too long.

ZReviews
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The day has finally happened where I was straight up convinced that animation was live action. Well done.

rooneyrythm
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You know, this is the first revolver animation I've seen that does speed loaders right.

In most games, they have the speed loader base make complete contact with the cylinder, when what is supposed to happen is the center of the loader hits the little star shaped shell extractor, so there's a bit of the casing of the bullet exposed as they're released from the speed loader and fall into the cylinder.

An extremely small detail, but a welcome and nice one, especially as someone who just bought their first revolver :D

lukewuzhere
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This has to be the most photorealistic render of a first person animation, the lighting, the hand and revolver model and the animation itself, it's insane.

zedus