Doom 2 Foursite UV with 97% in 1:47:08 (4x1)

preview_player
Показать описание
Kills (1,184/1,186), items (339/371), and secrets (100%). This level, designed by Ben Mansell, is "Foursite." Your job is to find the entrance, explore the quadrants of the base, reach the heart, and escape alive. The ending can be a pain because you have a spider mastermind that is perpetually shooting, so you will be taking damage. Therefore, you will need a good amount of health and some armor to make it out alive.

Рекомендации по теме
Комментарии
Автор

I really love your vids. You and Zero Master do an excellent job.

alexanderstrelnikov
Автор

The last part, where you have to dodge the Spidermastermind (strategically), is ingenious on behalf of Ben Mansell (the map, creatively, is very well designed and the music quite original & appropiate to this map)

talesofmanavgm
Автор

This is such a great map, and its HUGE. Tried playing it once with PB with Ultimate Doom Visor and it lagged SO bad it was unplayable. So, as I'm sure you probably know already, you gotta be careful with what mods you play it with, I guess because of the size and detail of this map.

beezle
Автор

Cool map. In terms of the music and the level design, I'm really getting some Goldeneye 007 vibes. Or am I just crazy?

brianmao
Автор

Seems like you have texture filtering on. I am confused. I'm a 'newer' classic doom player. I see people everywhere to advice to put texture filtering off but most youtube vids have them on? Or is the advice different with classic doom maps and newer doom maps?

KeepChessSimple