47 ADVANCED Brawl Stars Tips You NEED to know!

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47 Brawl Stars Tech Tips | KairosTime
#BrawlStars #Brawl #BrawlKairos

In this video I'm going to show 47 ADVANCED pro Brawl Stars Tips that you probably don't know! We'll cover everything from aiming the Brawl Ball, to dodging Brock's Super!

These 47 Brawl Stars Tips will help any player get better at the game!

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Do you have any other tips you'd like to share?! Which tip was your favorite?!

KairosGaming
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I'd love to see more of these "advanced" videos. Most of the viewers have already perfected the basics.

Phoenix-nhkt
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Fun Fact: Bea can disguise her supercharged shot if she supers after she get the charged shot. It's a little unpractical but it gives a false impression to the enemy

grimreaperno
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11:37 Another fun fact: Auto-Aimer also triggers Snappy Sniping so you can porbably even get 5 Piper shots on enemy. That's basically instant Super which means escape route or confirmed kill.

legus
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Here’s some additional tips from my personal experience (some of them are a bit obvious or aren’t that useful, but still pretty interesting):

1. For some gadgets, holding down the gadget button will show you the gadget’s range. This feature is particularly useful for Poco’s gadgets, Jessie’s Spark Plug, Emz’s and Gene’s pushes, Barley’s Healing Tonic and some others.

2. If you got defeated on the enemy side of the map, and had a summoned unit there, you can use your gadget (if it involves that unit) to check if that unit is still alive from the respawn point: If the unit is still alive, the gadget will tell you that it’s out of *range*, if not, it will tell you that there’s *no* unit. (Could be used on Heist with Jessie’s turret, for example)

3. Dash abilities (Mortis’s attack, Stu’s super Max’s and Shelly’s gadgets, etc.) are unaffected by movement debuff auras (like Spike’s, Emz’s or Lou’s super) and can be very effectively used to escape them.

4. When firing off your last ammo bar, you can actually hear a unique sound effect (kinda useless really, but some of you might have missed it).

5. Fang’s super range is equal to his shoe-attack range, so if you have a super ready, you can check what areas you can hit with your boot. Just be careful to not accidentally use it!

6. Being hit by Buzz’s non-gadget super often means death, however, brawlers with knock-back effects, like Bibi, Shelly, Darryl, Gale, Emz or Gene can actually interrupt his hook with a well-timed attack, super or gadget.

P.S. would’ve posted this on twitter if i wasn’t banned there for no reason lol

allin
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I started laughing uncontrollably after seeing the Raid Shadow Legends 😂

filgaming
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Missed these two :
1. You can increase your brawlers range while moving if their opponents follow them. Also if you chase your opponent your range decreases.
2. Your can determine Bibi's home run strike. Her bat glows up and rotates whenever her home run bar is full.

archit
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7:14

as a poco main i have some knowledge to share as well! when poco has his heal with basic attacks said attacks will have a few green sparkles, when they dont have it, he has "no playback"

lucariomaster
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A really interresing tactic is in showdown, to look at the footsteps of brawlers. Even if they dont last very long, it might save you from a bushcamper one day

victorperreault
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6:10 Carl also used to have 0 attack cooldown but they changed it because it was brocken in heist. I remember being able to destroy the safe in 6 seconds with Carl only using main attack.

randomaccount
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Just a unique tip that I don’t believe Kairos knows about: You can tell if Mortis has his “coiled snake” dash ready by observing the lantern on the shovel of his basic skin. The lantern actually glows slightly brighter when his dash is charged. This essentially means that owning a different skin for Mortis holds a marginal advantage.

Oridemic
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11:30 a little trick i like to do with bea is to use my super if I have a supercharged shot. By using your super, the little bee at the top disappears, and it really helps me catch enemies off guard.

_alaosiopao_
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If you’re looking for a better well being then- “RAID SHADOW LEGENDS WHERE YOU CAN WASTE TIME IN YOUR LIFE AND NEVER TOUCH GRASS EVER AGAIN”

ethanbailes
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I knew most of the tips, but this is THE best video you can find in this category. Straight to the point and no nonsense 🙂

Loved the vid

snipetdm
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6:24 This actually also works in siege. I once had a game where both teams destroyed the Ike in like the same frame, and it got counted as a draw.

nubplaisgaims
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Fun fact: Carl is the only brawler who has halo when activating both gadgets

ツツツツツツツツツツツツツツツツツツ
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Brawl Stars Tips You NEED to know!
Never play No Hat Mortis

sidd_
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14:53 you forgot about belle's super! "But belle's super can't affect safes or IKEs" BUT it can affect robot (robot modifier) and, since robot is the enemy for BOTH teams, it doesn't matter will be frank on belle's team or another so ruff's and 8-bit's supers can help deal damage too!

TNsegment
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Tip for brawl ball:
It is possible to shoot the ball into the goal even if there is an enemy standing there blocking it.

When you pass the ball anywhere it would "phase through" around half a tile meaning no player can pick up the ball
while its "phasing through" that half tile.

Supering the ball has the same effect but the ball would "phase through" a longer distance than normal passing

So shooting the ball into the goal from a precise location can score you an unblockable goal :D

Ask_LyRc
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Emz can actually deal 4 ticks of damage against big targets like the big bot in the training cave and bosses in weekend events making her really good in those situations

Ditto