The Artistry of Reflections: Enhancing Visual Depth with Unreal Engine's Sphere Reflection Captures

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In this tutorial, we will learn how to use the Unreal Engine's Sphere Reflection Capture to create realistic reflections in our scenes. We will start by creating a simple scene and then add a Sphere Reflection Capture to it. We will use the capture to create realistic reflections of the objects in the scene.

This tutorial is perfect if you want to learn how to create realistic reflections in your scenes. By the end of this tutorial, you will have learned how to use the Unreal Engine's Sphere Reflection Capture to create realistic reflections in your scenes.
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Great looking scene but this video has got to be one of the worst tutorials I've ever seen - 3/4 of it is spent saying "reflections can make our scene look loverly". And 0 technical explanation and almost no instruction. Sounds like you were writing a Creative Writing English paper and used Unreal as the subject.

schmoborama
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Is this used only for baked lighting or is it also used with Lumen?

lummi_vfx
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Great video. Thank you. Question: can you please advise us on how we can make a reflection for a mirror surface or a glass facade/ curtain wall? At the moment i can only do these things with screen space reflections but for arch viz this is not enough

adrianm
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do it affect path tracing render ?, or only on lumen or Ray trace ?

hossamnegm