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The Game Loop Thread: Practical Android Java Development Part 69

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In this tutorial we'll set up a separate thread that will tell our game when to update and draw itself. It'll contain the "game loop" that's at the hard of all serious animation projects.
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In this tutorial we'll set up a separate thread that will tell our game when to update and draw itself. It'll contain the "game loop" that's at the hard of all serious animation projects.
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