Rebelle 6 New Features: Grids, Guides, Canvas Bounds

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Navigate your compositions easily by splitting the canvas evenly using grids, or creating the guides on your own. Create canvas bounds and snap the objects to the side you choose.

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I very much appreciate it when you take an extra second or two when showing the menu and tool selections. Otherwise, it looks like magic, with things suddenly appearing and disappearing. Thanks :)

MrTugwit
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This really helps users understand your software. Keep them coming!

RobertHopkinsArt
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I like mine with a fried egg on top and butter. Oh you said grids not grits. Thank you for making all of these tutorial videos.

Megzamani
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Also is there a way to split the canvas in half after completion? (For example when illustrating a full spread for a picture book, I want the two pages together while drawing but then I need to save them in separate PDFs). Thank you so much!

FG-fnfx
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I have rebelle 5. I started to take the time and learn more deeply about it after seeing some insane results on artstation. So far the tutorials have been great.Here's my problem. I am coming from corel painter and I usually use mixer pad to create my colors. I dislike using color wheels, colors on a grid, and the color picker. I also dislike mixing paint on the canvas I am drawing on. (using a portion of the canvas to mix paint to choose)

So I opened up Rebelle 5 mixer pad. I was expecting it to be similar to corel painters but instead it created a circle. Then I had to place another circle of the other color nearby and use blend to get the average color between the two. Although I'd rather just mix the paint like I would do on a palate, I could tolerate it. I would assume making this area like the main canvas was out of the question. I could move on from that. Then I tried to mix colors to create a darker color and it was impossible. I did have pigment on but I would think the colors that make black...would make black. (not a total black but a dark color)..So I don't know if it's something I did or what.

Now I am torn between 2 softwares. I lean more to Rebelle because it seems more lightweight, cleaner and simplistic. The canvas showing the texture while painting is so tasty. I want to trash corel and commit to rebelle. However, that ability to adjust the colors by mixing the paint ever so slightly to get the desired color on one pad intuitively rather than going through all these other things to do the same is annoying. I hate choosing a color and it be jarring when I paint it down. When I could just add a little X to mute it or Y to brighten it.

Here's the thing, I am probably 1 person out of 1 million complaining about this. So I don't expect it to be high on the list. I should abandon corel painter as I have far more problems with it than I had with rebelle, but that intuitive color mixing creating any color I need for the painting is something that is hard to get away from.


I'll continue to play around with rebelle 5, and watch these tutorials maybe I missed something. Maybe it was answered in rebelle 6...

RatusMax
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This software looks amazing. Is there any plan for this software to come to ipad?

nikoedc
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I love the new guides in Rebelle 6, especially for portraits! Does anyone know if this method was designed strictly by Rebelle or is it a generally known art method? I want to use it for physical media (paper, canvas, etc). I am thinking starting with Grid on paper and then adding guidelines. Any advice?

rogerkelly
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What would be a typical usage of a guide. I am familiar with guides in Krita where they are used to do perspective for example

rogerkelly
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Hi there! Is there a way to have page measurements show along the edges of the canvases?

FG-fnfx
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Greetings, is the art created in Rebelled 6 pro considered as vector art because of the fractal and nano pixel properties?

latifahhamzah