filmov
tv
Hover Vehicle 2022 Edition from Scratch - Unreal Engine 5 Blueprints Tutorial
Показать описание
It was about time to revamp my old and very basic 2018's Hover Vehicle tutorial. In this new version, based on Unreal Engine 5, we add lateral stability, full movement controls, a speed boost function and the ability to flip back in case we capsize. As we go along I will also take time to explain _why_ we do things in a certain way, so you can better understand what is going on and how to customize it further to your needs.
Download the hover vehicle 3D asset (free):
!!! DOWNLOADABLE PROJECT UPDATED TO UE 5.2.1 with ENHANCED INPUT !!!
Download the full ready-made project with additional content (small fee to keep this tutorials going):
Donate (thank you!):
#unrealengine #unrealengine5 #tutorial #videogame #hovervehicle #blueprints
00:00:00 START
00:01:13 Create the initial project
00:02:22 Import the hover vehicle mesh
00:03:22 Create the hover vehicle pawn
00:04:53 Create the hover component
00:19:42 Add the hover components to the pawn
00:22:45 Initial test
00:23:11 Add a Spring Arm and a Camera to the pawn
00:23:50 Test and fine tune the camera
00:24:32 Set the damping value and test with damping
00:25:35 Create and test the lateral stability component
00:33:36 Create the movement component
00:44:05 Add the movement component and set the inputs
00:47:28 Handle the player's input
00:49:13 Our first test drive!
00:52:12 Fix the reverse steering
00:55:42 Add the speed boost function
00:58:05 Add the flip back function
01:07:50 Make a glowing material for the thrusters
01:10:05 Disable the ray debug
01:10:18 Final test drive
Download the hover vehicle 3D asset (free):
!!! DOWNLOADABLE PROJECT UPDATED TO UE 5.2.1 with ENHANCED INPUT !!!
Download the full ready-made project with additional content (small fee to keep this tutorials going):
Donate (thank you!):
#unrealengine #unrealengine5 #tutorial #videogame #hovervehicle #blueprints
00:00:00 START
00:01:13 Create the initial project
00:02:22 Import the hover vehicle mesh
00:03:22 Create the hover vehicle pawn
00:04:53 Create the hover component
00:19:42 Add the hover components to the pawn
00:22:45 Initial test
00:23:11 Add a Spring Arm and a Camera to the pawn
00:23:50 Test and fine tune the camera
00:24:32 Set the damping value and test with damping
00:25:35 Create and test the lateral stability component
00:33:36 Create the movement component
00:44:05 Add the movement component and set the inputs
00:47:28 Handle the player's input
00:49:13 Our first test drive!
00:52:12 Fix the reverse steering
00:55:42 Add the speed boost function
00:58:05 Add the flip back function
01:07:50 Make a glowing material for the thrusters
01:10:05 Disable the ray debug
01:10:18 Final test drive
Комментарии