Fallout 1 Bad Ending Speedrun in 0:56

preview_player
Показать описание

Old description (before a category existed):

I reckon that few seconds can be shaved off (1- rat cave, better speedclicking, better map clicks, less dialogue 'user lag').

And oh, on a side note... bad ending reached in almost 2 minutes?
Would have to be sleeping to finish it that slow... : )

00:00 Menu and Character creation
00:02 Cave
00:16 Wasteland
00:51 Military Base
00:59 GOOD ending, bastard! , )
Рекомендации по теме
Комментарии
Автор

"Go get the Water Chip"
"Alright"
[Later]
"Okay this military base looks like a good water chip spot."

GenMaj_Knight
Автор

I love how the cinematic takes twice as much time as the actual run

azzy
Автор

Ok guys I'll be right back.
*Comes back with a horde of super mutants*

djdmshyer
Автор

They way they just crawl up the gun turret and beat him is pretty eerie

maximus
Автор

This was basically the first location I discovered. The mutant near the gate cut me half with his laser rifle. The animations were so terryfying and scary that I decided never to visit this place again. My biggest surprise is I had to visit them again, this time to kill them

demonspawn
Автор

When i saw the bad ending for the first time I was about 11 and that clip fucked me up. Still does

yeetmate
Автор

I always thought it fascinating how old school Fallout games depicy vault doors being torn off/blown off yet in the 3D games they make them out to be virtually indestructible

mkcstealth
Автор

Even after all this years, i'm still scared of this ending

The Dark tone, the violence, and how the animation even looks a bit robotic (since it's a 90s game)

MatsuSenpaii
Автор

Does anyone realise that in about 2 weeks vault 13's savior turns on them and kills all of them

greatbritton
Автор

If only the FEV actually turned the vault dweller into a badass mutant and let you play.

RalseiGote
Автор

As a new Fallout player, I can see how brutal, disturbing and raw Fallout was. That Vault 13 scene, a guy cut in half, it's damn violent and I kinda like it

dybixs
Автор

Dang, they ripped a several ton door off the wall.

daedriccheddar
Автор

Can’t imagine how many tries it took for you to not get any random encounters on the way to Mariposa.

Keyring
Автор

I miss this old CGI. It really made things so much creepier than they were supposed to be, and it's a shame this kind of CGI won't come back any time soon in modern horror. This cutscene in modern animation wouldn't be half as unsettling as it is here.

genericalias
Автор

2:17 onward is genuinely frightening in a way that fallout hasn't been able to replicate since. It's so visceral just imagine being the overseer in that position.

firsttimegod
Автор

I don't understand why they kill vault residents when they wanted prime normals

herbataczerwona
Автор

The flickering lights, the colorlessness, the sounds and the music (especially the vocals at the end) of the vault scene really make it very clear that this is the bad ending. No more gameplay, no hints of a brighter future, you messed up badly, surrendered and gave up your fellow vault dwellers like a coward, and you WILL see the consequences of your actions.
Simple. Efficient. Glorious.

ГалущакОлександр
Автор

Bad ending must be the revenge of Good ending

creatorleo
Автор

I like the idea of the vault dweller being told to go get the water chip, but instead INSTANTLY sells out his entire vault to the mutiee

isaacackerman
Автор

I remember that pit in my stomach when you see the overseer getting beaten to death slowly just after your hopes were raised that something managed to put up a fight against them

LCTesla