Houdini MoGraph - Trails & PLEXUS - 02 01 Generating moving points (engl)

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Helge Maus teaches 3D- & VFX Applications for 20 years. His focus lies on VFX, but he also works with many studios and agencies from different visualization areas.

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Great tutorial. Very clear. This is the first time I've felt comfortable using VOPs!

mattspence
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Another very well done tutorial. You are unveiling the complexity of VOPs and make them seems simple. Thank you.

mjparent
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For the spring node is no longer available in Houdini 18. But in Textport you can type : opunhide Sop spring. And then you can continue this tutorial. Even though it is not the used one at the end, it's nice to know we can have access to it.

mjparent
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