Introduction to Spline nodes in Substance Designer | Adobe Substance 3D

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This video will introduce you to Substance Designer Spline nodes. We will go over the general logic of this new workflow, and show you how to leverage splines to create advanced effects and techniques when building your materials.

00:00 Intro
00:46 What are splines?
01:06 What can you do with splines
01:52 Setting up your project
02:23 An overview of the spline workflow
03:49 Creating splines
07:19 Assembling splines
09:36 Modifying splines
11:03 Rendering splines

Please check the documentation page for a more in-depth approach:

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Introduction to Spline nodes in Substance Designer | Adobe Substance 3D
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This is the best thing to happen to substance designer in a long time, a game changer!

pavd
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This feature took so long to get into substance designer. I was tired of always having to use illustrator and vectors to make my shapes. THIS IS A GAME CHANGER
🤩😋

bawxofchawclets
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Excellent. This is one of those features I've been wanting for a while. The set looks very robust too 👍

Raelsatu
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infinite world of curves, something new to learn and master today, i realy like that kind of tools, especialy for making plant or wierd surface on wall or cloth. big thanks for the explanation.

Meteotrance
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05:00 It's like illustrator's blend option 🙌

AyushBakshi
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Can we have white paper for this? like, each output has what information on where, etc. It will help community to develop new splined nodes.

JDudeChannel
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Hello, how can I purchase the files used in the explanation?

RemoDF
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OMG! I can't learn all about Substance Designer :D

gammafp
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Can we expose the spline handles and use them in a smart material inside Painter?

thegoblonoid
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Can these spline nodes be used to distribute scales or add flow to them? Scales on an iguana for example.

roberthintz
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Awesome work! I have a quick question. I'm trying to get a spline to tile continuously, but the only option I can find to close the spline encloses it within the tile space instead of across. Is there any way to make a spline connect front to back across tiles?

danamcdonald
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When using the Spline Render node, my spline is banding (looks like each segment has a single greyscale value, but the video looks like it's a smooth blend). I watched this section several times and am not sure what I might be missing.

EDIT: Oh, wait, no, it does look like she's getting stepping in hers too. Is there an easy fix for this? I'm brand new to the software and haven't found any forums where anyone else has mentioned stepping/banding.

maxleveladventures
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That's great, I tried to make a filter for Painter but it seems it doesn't work, and the Painter crashed :(

arasholfate
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Can we get a 2D view custom grid snapping feature then maybe I can snap spline points and make patterns or snap SVG or transform points, or that already is a feature and I don't know, I think it will speed-up the workflow for specific patterns!

Cielartd
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If I want to create an ornament, but with a transparent background so that it looks like a 3D ornament (not fabric), which node should I use for that?

nikshinpatterns
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Great feature, but it does not work with SBSARs inside Painter. Painter fails to decode it and all the graphs appear white.

lundskowdesign
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What does the thickness node at 10:38 even do? There's barely any documentation out there on it, and no matter what i try i can't get it to have any effect

hypersapien
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I have a question, how did you grab multiple outputs out of Spine node at once and connect them into input of Spline Bridge node? by the way, this is the feather that I wanted to have in Substance designer for so long! I'm just excited it actually came out!

* I just figured out after a few minutes of watching this video haha. She explained it afterward

정민경-pw
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but can I import splines directly from 3d software into substance? I need to throw weld lines onto very specific locations, where every millimetre counts.

tommiceva
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This is insane!
Only problem is, I don't use Designer.

Cola-