Squad Helicopter Guide | Advanced Tips and Tactics

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Following up our V2 Heli Basics guide, we've got the advanced guide. In this video we go over all the tips and tactics you'll need to help carry your team to victory from behind the stick. Thanks for watching! Come join the community using the links below.

Timestamps:
0:00 - Intro
0:31 - Advanced flight mechanics
1:23 - Early game strategies
4:13 - Transporting troops in mid & late game
6:21 - Stay away from new attack FOBs
7:40 - Hot drop radios
8:34 - Establish & maintain comms w/other SLs
9:23 - When to risk your Heli
10:15 - Prioritizing requests
10:53 - Using your door guns
11:33 - Methods of scouting/spotting
12:29 - Establishing forward resupply points
13:09 - Yaw back and forth while hovering
13:24 - Outro

Disclaimer:
This video description contains affiliate links, which means if you purchase a product or service from the links above, I will receive a small commission.

#squad #gorlami #milsim
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7:12 yes! I love setting up a ghost fob to make enemies think they’re getting attacked from a different direction. It’s a galaxy brain play.

MrSuperiorTech
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I binded my observe mark to my mouse button. My life has gotten so much easier since that.

chiefprime
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An SL from one of my first matches reccomended your channel to me when I was first starting out, and since then your content has only helped me to improve more and more. Any chance of an Engineer/Sapper guide sometime in the near future?

danielhu
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Also, just another tip. When ferrying troops to cap points or points of interest, sometimes SLs will advise you on where to land. I've learned that after 450 hours, its better to make the landing call for yourself rather than rely on intel from a different SL. Some SLs are just worried about dropping FOBs and Habs to help the team, without thinking of the consequences of the helicopter after touching down. What I do, if its safe to do so, is do a quick pass on the landing zone to check for infantry, vehicles and habs, that way I know I am cleared to land. Sometimes, command chat will be silent, so other SLs won't mark up or call out vehicles, TOWS, infantry etc.

mrsam
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Thank you a bunch!

As a new pilot in Squad, learning all the tea-spills is invaluable!

DraxTheDestroyer
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Loved the guide, it is very thorough. I’d say that if you have 2 gunners and are trying to suppress a specific point like one farm building in a field, it can be effective. It is rare to be sure.

My favorite thing is flying over enemy objectives and drawing their fire while a squad sneaks in a flank. As long as there are no vehicles or guided AT it’s fairly safe as only the US HAT can 1 shot a heli unless you suffer a tail or main rotor hit... but surviving a tail rotor hit is one of the most fun experiences as a pilot.

TheAnalyticalFailure
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Watching these helped me with Battlebit Remastered flying. Thanks for the pointers!

PandaGaming-cume
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Watched both videos on this after today’s earlier game where we all died of laughter over my landing skills lol the j hook will be mastered soon

gonzalezluis
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good guide, a few points I haven't thought of before, especially the front resupply fob

steinigunason
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This was amazing! Thanks for the helpful video as always Gorlami!

epicsnake
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Nice tutorial, ty very much for the help

apsky
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There is also a high risk high reward play I call the “super hot drop” when you know the location of an enemy HAB. If you can pick up a squad and dump them ~100-200 meters from the enemy HAB in good cover from a direct line of sight on the HAB. It is very risky but so awesome when it works.

TheAnalyticalFailure
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These videos are awesome man! Keep up the excellent work!

diezl
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usually at the start, when a squad asks me to give them a ride. i usually decline, but i hope, one day ill be able to bring them anywhere

Opama_
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Holy fuck i didnt knew that! thats a life saver 1:10

Ghost
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thank you for the tips someday i will be learning to fly once i learn the game more

TeamMackeyRacing
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When Aiming the Helicopter Side Guns- Do they hold relative physics to the heli? If you shoot do they have momentum carried from the helicopter so you must aim to the side to account for the speed of the heli carrying the shots sideways?

piranhapants
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im super late to this, dont know why it just got recommended to me but my one tip is DONT PRACTICE ADVANCED MANOUVERS ON JENSONS RANGE SINGLE PLAYER. the physics on single player jensons are wrong compared to live servers, instead go into an empty server and practice there. cheers

theborg
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god damn this video was really well put together thanks and great work!! learned a ton

Nik-lfrw
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Do you use the base key binds when flying? I have tried toying around with them but haven’t found anything I like yet. Excellent guide btw!

anonymouspatriot