'PRO' Builder Tries UI on ROBLOX..

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to make ui centered you set the "AnchorPoint" to 0.5, 0.5 and you set the "Position" to {0.5, 0}, {0.5, 0} and then you can move the y axis up by putting it down

armaangaminguk
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When designing or arranging elements, clipping or overlapping can occur if the stacking order isn’t set properly. To prevent this, you can use the z-index property, which controls how elements are layered on the screen. By assigning a z-index of 0 to an element, you place it in the background layer, ensuring it stays behind other elements. On the other hand, setting a z-index of 1 or higher positions the element in front, creating a clear hierarchy. This approach is especially useful when working with modals, pop-ups, or overlapping content, as it ensures that each element is displayed correctly without interfering with others. Remember, for the z-index to work, the element’s position must be set to relative, absolute, or fixed. Adjusting z-index values thoughtfully helps maintain a clean and organized layout, preventing visual issues like clipping or unwanted overlaps.

TFRRadarVR
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For UIs projected onto 3D surfaces that will be interactable, I recommend putting the actual surface UI object in StarterGui and set the adornee of the surface UI you object to the part you want to project it onto. I highly recommend reading the documentation about adornees etc.

grapess
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6:30 you can change the layers by using the zindex in properties

KemonoOtkonoko
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to make the stuff like above you change the zindex to be higher for it to go above or lower for it to be under.

VidoGamesOfficial
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to make things go in front or back of another, adjust the zindex

YoushouldntSeethis
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thank you for a video on UI. i personally have wanted the solo full stack developer series from you so that i could better at UI and animation beacuse i Want to make a game myself

rehmanaather
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I joined u in PETS GO, but u was afk :(
but I was happy :and glad I met u :)

MineCat_minecraft
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I mostly use Fredoka One font for low poly builds cause its more eye catching and prettier and sometimes add a stroke to it to make it easier to read from farther away

CodrReal
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thank you so much you’re a massive inspiration to me and my roblox games thank you so much for this help

Tufi
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I didn't even notice you created scene tools

DevBobbyYoutube
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Hi I love your vids and I saw you in a pets go server

rorybelknap
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Add ui gradients so it has more style, UIpaddings is for spacing

NaraSherko
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6:27 thats z index for example the buy butoon would be underneath lucky so that zindex is 0 and lucky is 1 and so forth

YzPinda
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Zindex is how you change whats ahead of other UI, the higher the number the higher priority

elixar_
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for the beam, u can make it transparency, at the start and end it well make it look 100% better

MrXokiii
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your website for assets dosn't show any assets, please make roblox model

MunchRoblox
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You can make thing behind, or on top of something. With the zindex (In properties)

CorruptedOnYTRBX
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Size scales for every part/screen size. Offset just doesnt do that its the same thing. Its easier to use Offset when u dont play on scaling the part.

Fideun
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i dont know if im remembering correctly but dont offsets screw with stuff like mobile or something like that so its bad to use

JustWeswee