Pit Starter Guide - Super Smash Bros Ultimate

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or be ichigo and always play dark pit

#shorts

Hi! I'm Puffer McSparkleFace, prospective Fighting Game pro and wanting to both share and enable my journey to the top. I'm also really into D&D, game design, and cooking, so you might see some of that too!

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If you want to run some games or just chill with the community, join my Discord Server! We'd love to have you.

PufferMcSparkleFace
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That dark pit switch is pretty neat. I never tought about that

amarsaikhanpurevee
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The upb not clipping ledge at the start has cost me so much 😭lol. Great video 👍

frohawk
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I prefer dark pit but not because of side b (which is definitely better for dark pit), I just prefer dark pits arrows.

ryan_raus
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I would try dark pit. But the arrows kills the deal tbh

erikfigueroa
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Dark Pit doesn't make dumb noises when he gets hit, making him the only acceptable Pit

zacksimmons
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Meta Knight doesn't have bad jumps as a matter of fact his jump counter beats both the pits by 2

Flare
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Bro please explain this better than just saying it’s super spammable, like the message gets across but it doesn’t really help anyone who has tried pit.

Nair is your opener to low percent combos, but fair is the stronger tool for drag downs

Dair is -8, combos out of down throw, and is good for locks, but you don’t want the spike Hitbox to continue a combo

Pit arrows are better at catching jumps, whereas Dark Pits are better at forcing air dodges, and dealing w certain moves like spin charge

Another difference that is bigger than expected is side b, Pit KO’s onstage better whereas Dark Pit can use it to catch horizontal recoveries and kill super early, such as the shotos side b

aidanxavier
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I play pit and I tried dark pit but it feels weird.

daigocastillo