Unity 💾 Save your game data as binary, 2 lines of code📄

preview_player
Показать описание
In this video w'll see how to save and secure our game data as binary (unreadable format) in disk, using .Net's binary serialization.

⚠️NOTE:
No need to delete the saved file unless you removed or renamed an existing field from the class. that means adding new fields won't cause any error 😊

◼Project :

☴GenericBinarySerializer Package :

_______________________________________________
❤Support Us :

Рекомендации по теме
Комментарии
Автор

dude youre biggest game dev, thank you

orkun
Автор

Amazing man, hope we can hear ur voice one day 🙏

a.technology
Автор

You are my inspiration, Thanks a lot, son of my country. Amazing Ollah ❤️

narotokun
Автор

I have watched this video a year back. But now I want to save this file in the Google drive or Google Play Console. I have also watched on how to save file in Google drive. But this one is binary serialised also I have multiple files. So, can you suggest me how to do that?

joysonst
Автор

What version of the video is on the version, I download it all with errors ??

hoanghuydung
Автор

Can we save floats and booleans with this ?
Great video btw, very helpful .

noellekkar
Автор

If I use this script to load binary serializer data will it work for each level of game as a scene?

playerData = +
(I will also save their name as those names)

Volkanerdemkaraca
Автор

please json encryption video. In binary encryption (adding new data to the game), the data gets corrupted. sorry i don't know english

mfakkaya
Автор

i have made a sittings menu by myself and i want it to save how could i do that
another question does in game purchase need a save data when u buy sth with real money and get it in ur inventory
how can i save the players gems or when he gain a gem between scenes and/or when he quit the game
and thank u for ur time its a good video
hope u responed

-bo
Автор

Hi Bro, I have another question, not about this loading or saving.

I have one cube(Player) which is moving grid-based, a couple of other cubes are placed over the grid
When players collide with one cube, then both cubes move together,
* These two cubes when colliding with one another cube, then these 3 cubes move together,
* Each cube attaching towards the collided side
* Will not attach if collided with corners

How can I get this? I have done a basic version, but not working properly. if you need will share my existing code

vishnu
Автор

how i check if PlayerData has changed at loading time via script?

xdedeone
Автор

Will it work the same code with android and IOS? or need to do anything get worked? Working super fine in PC! How do we remove the saved data?

vishnu
Автор

Hii bro.... how to data reset every time ? when player open the game.

PradeepKumar-kkzd
Автор

I have another question, If we save something from the inspector, Will it work on mobile also?

vishnu
Автор

Amazing!! can you make also a tutoriam about sending them to a serveur ?

saifgames
Автор

Can you tell where the path of the saved file will be.

heyyounotyouyou
Автор

bro how to save data for store (change color, change cars...)and save ui store

mohamednaciri
Автор

شكرا لك حمزة
عندى سؤال اتمنى اجد الاجابة عندك

ghassanbushar
Автор

[Serializable]
public class LevelData
{
public int levelNumber;
public bool isUnlocked;
public int starsAwarded;
}
public LevelData[] level;


there is an error while adding array LevelData[]

vishnu
Автор

Before it worked in android but now it doesn't

Please help :(
Amazing video bro, hope u succes everytime

totilosano
visit shbcf.ru