Blender - Procedural Rust Texture that Reacts to Other Objects

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Procedural rust with Blender's shading and geometry nodes. The rust shader is parametric, works with eevee and cycles, and makes use of Blender's shader nodes, as well as geomtery nodes. Using the proximity node, this procedural rust texture reacts to other closeby objects.

#blender #rust #procedural
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The most important step "SUBSCRIBE". That was wholesome.

TheTubejunky
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This is great. I'll give it a shot .

KitsuneP
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Man you are a gem!!! I love your teaching style!

thedesignbro
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So in theory this can work to make a beach sand texture interact with waves… leaving the sand darker and dry when waver go away…???

klkhenma
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Do you happen to have a video showing how you would do the Pokeball and the companion cube?

HrafnNordhri
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is there any way to do it with mix shader?

joeljose