How Tech Can Drive Japanese Entertainment, such as Anime and Manga

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Japanese anime and manga enjoy global popularity, but the industry is fragmented and insular. It is focused on the domestic audience and has failed to take full advantage of emerging technologies.

Conversely, some types of content, such as V-tubers and idol culture, have attracted enthusiastic new fans. Several talented international artists are paying attention to the potential of Japanese content.

Our panelists explore how Japan uses new technologies to break into the global marketplace and discuss the future.

G1 Global Conference 2023 Technology Breakout Session held at Graduate School of Management, GLOBIS University in Tokyo, October 9, 2023.

[Technology] How Tech Can Drive Japanese Entertainment, such as Anime and Manga

Panelists:
» Sara Guisto (Producer, Aww inc)
» Shunsuke Oyu "Captain" (CEO, AnotherBall/IZUMO)
» Justin Waldron (Co-Founder / CEO, Storyverse)
» Emily Yang (Founder, Shibuya)

Moderator:
» Masayuki Ikegami (CEO, SAKURAS CO., LTD.)

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G1 Global Conference 2023 playlist:

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