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Bridging the Gap: Modernizing VFX Workflows with Unreal Engine | Unreal Fest 2022
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Learn how Unreal Engine was used on Apple’s “For All Mankind” and Netflix’s “Sweet Tooth,” via a guided tour with Zoic Studios Co-Founder and Real-Time Group Head, Andrew Orloff. Move from initial visualization to final pixel on major VFX productions, gaining a few tips on implementation and collaboration along the way.
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