I Gave My Friends Robot Partners For TEAM Spleef!

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In this episode I built a spleef map where each of my friends get a robot partner for multi team action!

Check out the other guys here:

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About Scrap Mechanic:

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#scrapmechanic #kangaming
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kan redirecting kosmo's own car into the hole is a genius move

giddycadet
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that play with you jumping into kosmo's car and turning it at 5:30 is GENIUS! goddamn...

thecaptainnoodles
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That was so hilarious when you grabbed his car and sent him into a pit.

toddabbott
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Here from Hyce’s stream, you definitely deserve this. Your content fits my niche of interests perfectly.

nicholasdowns
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Now, do one where the player rides the bot. So the bot is steering, and the player shoots out the floor via a turret. You can try to guide your own bot by shooting in front of yourself or try to misguide other's bots by shooting in front of them

serpentinious
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17:32 kosmo's laugh is so funny, it reminds me of krusty the clown 😂😂

CrazyclayYT
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Forget the bot, give yourself a remote control second unit

Cmoreroads
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Need to make a Spleef on a freely rotating drum!!!

DBKimber
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Id like to see a juggernaut spleef where its like regular vehicle spleef, but there's blocks that can activate the Juggernaut machine that does massive cuts unless it gets dropped. Make it slightly bigger then Cosmo's truck speef vehicle.

solidmoon
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This might work better if both cars could be controlled manually and had bot logic if nobody is in the seat. That way you basically have a spare car you need to keep around but you could drive whatever car is left manually. Maybe even with increasing numbers of cars for each player in later rounds.

Taladar
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Silly idea for a future Hide and Seek: on 1 of those big default maps (I know that wouldn't be challenge mode, unfortunately). Seeker has a fast flying vehicle to search the map. Hiders can move all the time, but hud must be off all the time. The first hint should wait a bit longer than usual (the seeker should first have the time to do his best to search the map, since there are 0 true hiding spots). And the hint should be a nuke. The hint has only to be given within 30 seconds or 1 minute of the hint call (so you can place a nuke, run away from it and then snipe it, to not make your location too obvious), though of course you can also use your nuke to your advantage to fling you away (of course though, you can't use multiple nukes for more effectiveness: 1 nuke per hint). After several hints, if the seeker still can't find, you can disable the allowed delay in detonating the nuke to make things easier.

_Vengeance_
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An idea for future spleef could be a couple off bots for each person with a manual override so people can jump from one cart to another. It would only be over when all your carts are gone.

Rhiokey
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A spleef with vehicles with 'hole assist' could be fun. Basically just the bot's logic added into your normal vehicle.

nublybubly
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Maybe next time you can have it where you guys are blocked in and control your bots from far, but can’t see the map very well and try to take each other out

psychosaiyan
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13:50
since level 5 seats I adjust the steering angles for ackermann steering and it helps a lot with the SM sliding around

Baer
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Idk if it’s possible, but what if you made motorcycle spleef

hectoris
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I like how Multi-player Monday has just kinda shifted to multiplayer someday.

sonorangaming
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if you do this again you should make it that if you are out but your bot is in you can still run around on the map, leading your bot AND shooting out the cardboard.

fairystail
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I can't believe how that last round ended. So very Canadian of kAN to give his opponent the win... well, no, not really... the Canadian thing to do would be to win and then apologize for winning.

jacksonstarky
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aww they're cute and cool gameplay wise

vladsvetloff
welcome to shbcf.ru