Character Falling Through Issue - Unity Tutorial

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Character Falling Through Issue - Unity Tutorial
Game Development Course by Roundbeargames

1. Please make sure that SkinnedMeshAnimator in CharacterController is not null
2. Controller in Animator should be selected

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Sorry for the confusion. I wasn't very used to recording myself.

Pls check out the working packages

Or download the latest version

Roundbeargames
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sometimes its also because if you're applying animations of a human body and ur rigging of animation is not humanoid set up

qazisaad
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hey dude your tip of turning off root motion solved my problem with my mesh slipping through the character controller thanks!

wycoturmoil
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How can I fix this problem with an not animated character? When I start de game my character is direct a rackdoll and fell through the ground. (sry for my bad english, Im from Germany)

sanleyaytacer
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I have a problem where my model flops over and is facing ground. Its an ai and i cant fix it

mxyer
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You’ve done a video for that ! Thank you so much !!!!🙏
But now my character is stuck in the air...

texaco
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is it different for 2d cause im not useing those things for my game

bschleevs
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i tried to use ragdoll and same thing happeneing to me, can anyone help me :(

avinashshah