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How to use a singleton pattern in Unity3d and implement game managers - Part 1

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Singleton patterns in Unity3d fully discussed and I also walk you through the creation and structure of a Light Manager to control the lights in our Unity3d scene as well as a game manager which calls the Light Manager singleton.
Watch Part 2 which has few changes from this episode which I recommend to watch:
Example of a singleton pattern can be downloaded from my GitHub Repo at:
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Watch Part 2 which has few changes from this episode which I recommend to watch:
Example of a singleton pattern can be downloaded from my GitHub Repo at:
Also please don't forget to SUBSCRIBE as it helps me in creating more videos like this or better!
Get realtime tips from me in Twitter
Subscribe to my videos & game releases newsletter
Blog
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