How to use a singleton pattern in Unity3d and implement game managers - Part 1

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Singleton patterns in Unity3d fully discussed and I also walk you through the creation and structure of a Light Manager to control the lights in our Unity3d scene as well as a game manager which calls the Light Manager singleton.

Watch Part 2 which has few changes from this episode which I recommend to watch:

Example of a singleton pattern can be downloaded from my GitHub Repo at:

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Very well explained with example. Thank you!

sakari.niittymaa
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This is a really useful video. Thanks man 🙏🏻

ajayasurya
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Hi Dilmer!! i don´t know is about versions and changes...i had to remove the MonoBehaviour herency to make it work, , , , anytime happened that to you? Thanks man!!!

jorgelogan-wv
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It never said "GameManager created" in the console. Why is that?

DarthMerlin
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but unity recommand using addcomponent instead of new a script ?

wobushiwaizui
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Could you use a mic instead of speakers or if you are using one keep it closer to your mouth since there's room for improvement on audio quality.
Thank you for sharing this video.

donat
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And in below description add a project link also..

mbrdi
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I opened 4 singleton videos to learn and all say "dO YOU ALWAYS WANTED TO COODE BUT DONT KNOW WHERE TP START"

AkshatSinghania
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Send your mail ID man... Juz to stay connect with you.. Im beginner, I HV so many doubts on unity3D

mbrdi
visit shbcf.ru