The Forever Winter mini series episode 1: Toothy

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*Edit made to remove a mistake in the audio if you here a slightly odd jump*

The first of a three part mini series about the Forever Winter. This is a tactical survival horror shooter with a focus on PVE gameplay either solo or with friends. The Forever Winter is set in a dark apocalyptic future where humanity has ground itself down in a seemingly never ending war of attrition.

This episode looks at one of the poster characters for the game, the rogue VI simply known as - Toothy.
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Opinion: Nothing is more grim-dark than a bio-reactor that's developed a taste for sentient life.

airplanemaster
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Holy shit. This is some nightmare fuel.
Imagine being captured and stuffed into an air-equipped body bag, only for the body bag to break down along with you inside of it.

_Jay_Maker_
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No, Toothy! Please dont turn me into Capri sun!

henloqurinn
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Now I finally understand the reveal trailer. At first I thought it's some sort of a grinder device, where he just puts enemies and it grinds them, hence the bones and body parts falling out of it. But he was actually removing the remains of an old and used victim, to make place for the new, fresh one.

MrSnrk
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That… _THAT_ is how you do sci-fi grimdark. Brilliant writing and character design. Can’t wait to be terrorized by this thing on the battlefield.

OneBiasedOpinion
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I've seen surgery demonstrations, and they couldn't make me feel more queasy than Toothy's usage of life-support and bio-reactors has done.

TheEnergizingbunny
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I love the thought of a rouge mech that doesn’t care about anything but getting more bio-matter so he can become immortal; all scavs and soldiers from both sides have nightmares of this being appearing on the field near them, practicing quickly drawing their sidearms and aiming it at themselves in case they ever came across this monstrosity.

superbodaciousflibbertigib
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the animal like mech that charges at you in the trailer looked interesting too. also those giant cyborgs with anime faces look like they’d be from blame

incalycia
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I knew Toothy was a rogue AI. Likely stuck in a feedback loop. It has no safe zone to evac casualties to.

SecondhandChucklehead
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I like the idea of finding Toothy's old bags and salvaging inorganic weapons/ammo/etc. Nothing says "scavenger" more than picking at a larger predator's leavings.

margotrosendorn
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Smart immersive dark future apocalypse science fiction, this feels so good.
Thanks for continuing the showcases. Crossing my fingers Forever Winter succeeds.

Diarmuhnd
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It is so good to hear more about the elements of the game, when I first saw tooty I thought it was a piloted mech, maybe a command variant or the like, but it being an A.I. and out and about looking for a snack is both a bit commical and very ingenious. 😂
The scavs are both human and machine, just not looking for the same thing in dirt.

llocos
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So basically it is a robot that eats people and then 💩s the whatever is left out the back.

SandroAerogen
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this world feels like if district 9, armored core and resident evil had a baby while the player is just a helpless, homeless, junkie looking for water and weapons to survive.... I dig it

MortalArgon
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I love the idea that there are one off constructs or enemies that you might bump into out in the field that are not a part of any faction but could be either super helpful or super dangerous

TimGun
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i can see toothy having big bounty on its head for the ones how finally scrap it

battlekid
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This is a good example of a game that have all the chances to be a huge success, without the "suits" that hinder the creative/ art process in big AAA companies, because they lead by reading statistics and money cash quantity by other companies/games.
I hope you guys follow the example of STALKER/or Fallout series, and make the game easy to be molded...as mods will give the game a very long life, and a lot of players will still buy it even after many years after launch .

graphosencrenoir
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Could be Toothy just be so fed up with the war and just fuck of and try to live on

quadratic
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Nice job on getting the face time with their mech developer, the art style looks good and will be watching for this when it comes out.

namaan_taw
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Somebody call V2, we got a real bad customer needs handling

EnsignGeneric