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DShK Animation Reel
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This DShK animation (personal) project has been amazing for me from start to finish. As usual, 'Navaro' hits it out of the ballpark with his sounds! Full detail:
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The Degtyaryova-Shpagina Krupnokaliberny (Degtyaryov-Shpagin Large-Caliber), more commonly known as the DShK. It was a Soviet heavy machine gun that was more or less an equivalent to the M2 Browning. The original 1938 DShK had a rotary feed mechanism that became standard use during WWII. In 1946, the weapon went through design changes to a more common shuttle feed system and muzzle brake shape. These modifications led to the HMG being renamed to DShKM, "M" for modernized. Fun fact, the Chinese Norinco's unlicensed copy, the Type 54, is recognizable for its smooth and thicker barrel compared to Soviet's ribbed barrel. This highly produced heavy machine gun is still in use to present-day! However, newer designs such as the NSV and Kord have already been replacing the DShKM.
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-Credits-
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-Animation/Rigging (Micah Reigstad)
-Render/GUI (Micah Reigstad)
-Environment Setup (Micah Reigstad)
-Audio ('Navaro')
-DShKM HMG (Darko Miladinovikj)
-DShK '38 HMG
-Character Mesh (Infinity Ward)
-Kobra Optic
-10P50 SSP Optic
-Buildings
-Props
--
The Degtyaryova-Shpagina Krupnokaliberny (Degtyaryov-Shpagin Large-Caliber), more commonly known as the DShK. It was a Soviet heavy machine gun that was more or less an equivalent to the M2 Browning. The original 1938 DShK had a rotary feed mechanism that became standard use during WWII. In 1946, the weapon went through design changes to a more common shuttle feed system and muzzle brake shape. These modifications led to the HMG being renamed to DShKM, "M" for modernized. Fun fact, the Chinese Norinco's unlicensed copy, the Type 54, is recognizable for its smooth and thicker barrel compared to Soviet's ribbed barrel. This highly produced heavy machine gun is still in use to present-day! However, newer designs such as the NSV and Kord have already been replacing the DShKM.
.
-Credits-
.
-Animation/Rigging (Micah Reigstad)
-Render/GUI (Micah Reigstad)
-Environment Setup (Micah Reigstad)
-Audio ('Navaro')
-DShKM HMG (Darko Miladinovikj)
-DShK '38 HMG
-Character Mesh (Infinity Ward)
-Kobra Optic
-10P50 SSP Optic
-Buildings
-Props
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