TTRPG Talk - The Theory of Game

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I recently created a new tool for planning out games that might be of use to some, so I figured I would share. The Theory of Game is built on structure of a Logic Model or Theory of Change project planning tool, so you can think with increasing detail on what you game needs and how the individual pieces work together to create the play experience.


Intro Music: Adventures In Adventureland by Kevin MacLeod
License: CC BY 4.0

0:00 Intro
1:03 The Theory of Game Tool
2:03 The Theory of Game Tool - The End Game
3:56 The Theory of Game Tool - Needs
4:38 The Theory of Game Tool - Inputs
5:05 The Theory of Game Tool - Activities
6:16 The Theory of Game Tool - Results
7:37 The Theory of Game Tool - Impact
9:20 An example - A Peddler Game
20:18 Usage advice and Outro
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oh my god i can't believe i didn't think of making a game design logic model, this is brilliant

aavoigt