[MvCI] Is the Chun-Li Loop really an Infinite Combo?

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Firstly, big shout out and thanks to TEAMLAGO for the original video.

Here you will find 3 examples of the loop, optimized to do the least amount of damage (in order to get the most amount of loops) all failing at more or less the same point in the sequence.

I wouldn't claim that this is conclusive but everything I know about the marvel series and this new game, plus the evidence presented in this video leads me to believe that this is not an infinite combo. It would seem ye olde hit stun deterioration (you know, that thing out of mvc3, that we know is also in this game) prevents this and, I imagine, all similar loops from actually being infintes. In fact, if anyone ever tells me they've found an infinite in this game, unless they can show me 20 reps, i probably won't believe them. Having said that, there is something I'd like to bring up.

The super observant ninja's among you may be thinking 'what about that infinite prevention thing? eh, desk?'
Well, firstly as I don't think this is an infinite combo, it has no role to play here. However, it's not crazy to think that it might have kicked in at some point in this combo. Testing and speculating this early and without access to training mode is difficult (I really, really went out of my way to set up and test the example featured in the IPS video). Maybe the simple hit stun deterioration from the previous game is enough to prevent all regular combo infinites? And the proper 'flip out, infinite prevention system' is there to cover the more glitchy end of things and maybe the infinite combos that become possible (and maybe even become easy) when using Gems? In that case, what are the actual conditions for making it happen? At his point it's unclear and close to impossible to test with just the story mode demo. We can definitely all argue about it though.

Until next time fellow watchers of youtube, Good day!
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Chun-Li just dropped the newest beat of 2017.

DAR
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Don't worry guys this is just beta gameplay, full game will have more infinities

ryu.hayebusa
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Her 50% shaved eyebrows allows for more speed to which ables her to move fast due to less weight. With that being said, she can do infinites.

ar_x
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Anthony Fantano just named this the hottest track of 2017.

CallsignJoNay
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guess the game's called Marvel vs Capcom Infinite for a reason.

tstsdrtsdrtsts
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Can We Get A Rip In The Chat For All The Ultron Sigma Bots Sacrficed For Your Entertainment....

universalfuz
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you can rap to the combo, pretty solid beat

joshuamartyn
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So it's not an infinite. Alright.

NobleClap
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Why isn't this dude a tester at Capcom?

Blackdragon
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Thank you for the shoutout by the way. <3

TEAMLAGO
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"Till the roof comes off, till the lights go out
Till my legs give out, can't shut my mouth
Till the smoke clears out, am I high? Perhaps
I'ma rip this shit till my bone collapse…"

InitialXG
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thank you for the shoutouts @desk and credits! a.k.a TEAMLAGO

juanalbertosolisperez
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why are people saying this is an infinite? the combo gets resets meaning their was an opportunity for the opponent to block

anglsilvas
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combofiend mentions in the breakdown video that this game has a different system than mvc3 hutstun deterioration timed, it is something like individual hitstun per attack iirc

Ralkila
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On everything sing along to this with *We Will Rock You* song lyrics😂😂😂😂

cwboyslife
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For those who didn't notice: look at the hit count. At some point it resets, meaning the combo stopped, probably due to hitstun deterioration (the longer the combo, the lower hit stun your attacks do). Obviously since this is not training mode and there's no auto-guard setting, the cpu keeps getting hit. It's still kinda worrying how much damage the combo does, but if i'm not mistaken there's going to be a "combo breaker" type of mechanic in the game, so it doesn't really matter. Cool video nonetheless.

TheDonaldduck
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In the in depth breakdown of MvCi, Combofiend addressed the infinites in UMvC3 and said after a certain amount of ground hits the opponent would be knocked out of the combo I'm not sure if you could get around that by making an air infinite but it's worth a try to find out when the game is out

jordanpiggott
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Nodding my head to the beat. Chun got dope ad-libs!

stayflyking
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Did people actually look at the video before commenting? It's not an infinite and the point of the video is proving that. Why are people commenting as though it was? I mean good grief, he didn't even make the combo, read the damn description.

Kelohmello
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felt like I just heard the stomping and clapping for we will rock you

brags