Creating a Mega Character 6 | Rendering with Karma in Solaris

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Learn how to define the look of the Mega Character with Material X shaders and lights set up in Solaris. The final rendering will be created using Karma XPU.
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Very kind of you to spend all that time sharing your knowledge!

MarvelousMediaEngine
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This was an excellent series! Well explained, no rambling, and an interesting and fun project. Thank you!

Digipiction
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I love it, what a journey of creative exploration! Tons of useful little tips, and just the right amount of technical depth to get a good understanding of the tools. Cheers!

lgab
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Your a genius, absolutely mind blowing stuff! Houdini really does seem limitless

elrond
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so good! excited to jump into kinefx now

tom.konxompax
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Thanks for this awesome series, I learned a lot! You got me half convinced to switch towards focusing on Karma, I love the workflow though not sure how long it will take to become a fully rounded out render engine like Redshift (which I currently use).

clemlysergy