Creating a Mega Character 6 | Rendering with Karma in Solaris
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Learn how to define the look of the Mega Character with Material X shaders and lights set up in Solaris. The final rendering will be created using Karma XPU.
Very kind of you to spend all that time sharing your knowledge!
MarvelousMediaEngine
This was an excellent series! Well explained, no rambling, and an interesting and fun project. Thank you!
Digipiction
I love it, what a journey of creative exploration! Tons of useful little tips, and just the right amount of technical depth to get a good understanding of the tools. Cheers!
lgab
Your a genius, absolutely mind blowing stuff! Houdini really does seem limitless
elrond
so good! excited to jump into kinefx now
tom.konxompax
Thanks for this awesome series, I learned a lot! You got me half convinced to switch towards focusing on Karma, I love the workflow though not sure how long it will take to become a fully rounded out render engine like Redshift (which I currently use).