How to SWAP your Character! (Change Mesh Visual, Same Animations, Controller)

preview_player
Показать описание
👍 Learn to make awesome games step-by-step from start to finish.
👇 Click on Show More

🔴 RELATED VIDEOS 🔴

💬 Learn how to change a Character Mesh Visual while keeping the same Controller and Animations.
Here I am demonstrating that process using Unity's FREE Third Person Starter Assets Controller but these steps work on any character controller for swapping any character visual.
1. Change the SkinnedMeshRenderer
2. Change the Bones
3. Assign the new Avatar for the new Mesh
Make sure the Bones have the correct name!

🌍 Get Code Monkey on Steam!
👍 Interactive Tutorials, Complete Games and More!

If you have any questions post them in the comments and I'll do my best to answer them.

See you next time!

#unitytutorial #unity3d #gamedev

--------------------------------------------------------------------
Hello and Welcome!
I'm your Code Monkey and here you will learn everything about Game Development in Unity using C#.

I've been developing games for several years with 8 published games on Steam and now I'm sharing my knowledge to help you on your own game development journey.

I do Unity Tutorials on just about every topic, Unity Tutorials for Beginners and Unity Tutorials for Advanced users.

--------------------------------------------------------------------
- Other great Unity channels:
--------------------------------------------------------------------
Рекомендации по теме
Комментарии
Автор

💬 Learn how to change a Character Mesh Visual while keeping the same Controller and Animations.
🔴 RELATED VIDEOS 🔴

CodeMonkeyUnity
Автор

I've needed this so badly. Struggled real hard on how to do this for a while before just giving up. Great video!!!

brettabraham
Автор

Your Tutorials are so help full they have helped me out a lot

ItsMeLuxel
Автор

This summary of the points to check is very practical. Thank you !

jean-michel.houbre
Автор

Hey I just recently got into Unity, learning purely as a hobby at this point. Just wanted to say you make some great videos! Thank you very much!

maxcoleman
Автор

An alternative that avoids the object naming issue is to drag in the prefab, unpack it (right-click on prefab instance, Prefab -> Unpack) and then drag the objects straight from the unpacked prefab instance into your character object.

slygamer
Автор

great video, thanks! I’ve had many problems previously and didn’t realise it is just three steps

j.j.maverick
Автор

I WAS JUST ASKING SOMEONE ABOUT THIS!

Dang, coincidence or not, thank you so much for uploading this

stPenokom
Автор

Super cool👍🏻

Thank you for sharing this with the Community, I was wondering how to make this in an easy manner, and your video just came for the rescue 🙏🏻💥😆✌🏻

alec_almartson
Автор

Thank you for this tutorial! Just got som of synty's assets and this was super useful!

carlmeyer
Автор

Exactly when I needed them. You have perfect timing as always.

jamesderaja
Автор

I’ve been waiting for this tutorial!!!

rutchjohnson
Автор

I wonder how many times in my life the Root (1) threw me off and I didn't even know why it wasn't working!

alsantour
Автор

Thanks for the quality content you offer with your tutos ! Many of your videos are about FPS, so what about a tutorial of using Miror of how to set up a multiplayer network ?

Vyken
Автор

Obrigado Code Monkey! Não sabe o quanto me ajudou!
Nosso projeto sairá do papel muito mais rápido agora 🤝👏

ronaldinhodev
Автор

nice tutorial, I have some things i want to say:
1.does this also work on characters with different size, the characters you use have identical size/scale will it work if i want
to change from(Goblin to giant) characters with different size/scale.
2.does such result can be done through Code example: my game character is a wizard that have the ability to transform to any creature in the game, can i do those steps by coding(i already done those kind of tasks but asking for more knowledge won't hurt).
3. can we apply the SkinnedMeshRenderer Component Step to a MeshRenderer?
thanks for your help i hope I'm not being anoying

GamesAreArt
Автор

Congrats for your unity award
Teacher

xmmodsx
Автор

Hi Jason this is really cool tutorial! Could you maybe make one, how to have separated invetory on those characters? Because when i swap them they are on one inventory. Iam really struggeling with that. Thank you

VamereDigitalCrafted
Автор

ATTENTION as you drag your characters in the scene, unpack them with right click on prefab hierarchy(scene), and then unpack Prefab -> Unpack. This will allow to copy easily mesh and rig from your character to first person controller.

ivaniliev
Автор

great video! i noticed no one ever makes tutorials for serious/educational games (like typing games) that are any good. (Probably because theyre boring) but those would be a huge help for students! just a thought. thanks!

Sputterbug