Longplay of Fragile Dreams: Farewell Ruins of the Moon

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Longplay of Fragile Dreams: Farewell Ruins of the Moon, played with the NTSC version for the Wii. This game's version was released on Mar. 16th, 2010. Tell us what you think by leaving a comment down below!

0:00:00 - Start
0:00:42 - Prologue
0:01:42 - Inside the Dome
0:06:51 - Intro Cutscene (copyright muted)
0:09:35 - Garden
0:13:20 - Subway Station (1/2)
0:35:48 - Trainyard
0:41:10 - Hide & Seek (underground key)
0:47:45 - Subway Station (2/2)
0:53:15 - Underground Shopping District
1:07:38 - Underground Old Market
1:20:03 - Funfair
1:42:47 - Rollercoaster Section
1:49:02 - Pit Trap
1:55:12 - Boss: Wooden Mask
1:56:23 - Cutscene (Crow)
2:03:07 - To the Hotel
2:04:30 - Hotel
2:31:55 - Treasure Hunting mission
3:10:11 - Boss: Cursed Tree
3:12:42 - Cutscene (Chiyo)
3:19:20 - To the Sewers
3:23:24 - Sewer Tunnels
3:49:04 - Sewer Tank (1/2)
4:09:07 - Boss: Giant Mole
4:12:20 - Outside the Dam
4:36:41 - Inner Dam
5:08:04 - Boss: Crane
5:16:06 - Sewer Tank (2/2)
5:20:48 - Cage Tunnels
5:57:36 - Doctor's Lab
6:42:18 - Boss: Shin
6:48:51 - Red Tower
7:02:31 - Final Boss: Shin (rematch)
7:06:15 - Ending & Credits

By: KAGE-008
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Namco in association with tri-Crescendo (an external group of developers) brought this wonderful title that has many elements from the Zelda 3D titles and a few other action RPG games.

A young boy named Seto meets a beautiful girl at some garden of white flowers, suddenly she runs away without telling the boy her name, and here's where Seto starts out his adventure in search for that girl. During his quest he meets a few characters who tell him plenty of information about what happened with all people in the abandoned village and the possible survivors. These buddies can also aid him in his quest thanks to the optional 'walkie-talkie' feature (which is using the Wii Remote as if it were a phone) in case he gets lost.

This game has some sort of weapon degradation system that seems to trigger randomly, encouraging not only the typical level/money grinding, but also the strategy of preparing a good equipment, this includes refill items and also hidden stat boosters that permanently increase attack power or health. The fact your weapons may either last long or degrade very quickly can be frustrating, sometimes avoiding unnecessary fights help when you have a good weapon ready for a possibly tough bossfight. Also in the game there are lots of hidden items and documents that reveal more relevant information when they are brought to a fireplace. I made a conscious effort to find all of them thanks to a guide.

While playing this gem, it reminded me of Pandora's Tower that has some similarities with this game in terms of gameplay, though that one has a timer that eventually forces the player to backtrack in order to continue progressing. Will get to that one in the future. Overall another obscure gem that I highly recommend, games like this prove that the Wii platform is not just shovelware/first-party stuff but also good titles people may not know about, but can bring some level of interest to them.

TheKageDFX
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Awesome game. Was obsessed with it after watching cryaotic play it back in the day lol. Now i have a chance to watch it here without the icky feelin :D

tranq-dart
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So its either saying “farewell” to some moon ruins or its set in moon ruins which the characters must say farewell to. A comma would really help here, translators of this 16 year old game.

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