How to make a BOSS in Unity!

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What's more awesome than an epic boss battle? Let's make one using state machines!

Use code: "BRACKEYS"

More videos about 2D:

Assets:

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► All content by Brackeys is 100% free. We believe that education should be available for everyone.

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♪ "ES_Dress Code_Black - oomiee" by Epidemic Sound
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"Let's give this guy a sword."


"Why?"


"So he can shoot fireballs, obviously!"

TuberTugger
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I don't know if anyone else has said this, but it seems that if you set the Update mode to "Animate Physic" on the Animator, the method OnAnimationUpdate works with fixedDeltaTime instead of normal deltaTime.
I hope it helps you all! ;D

Kin
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who watches the Brakeys videos on 2024?

marziehDow
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I'd love to see a video about networking for multiplayer in 2d.

ooga
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Wow, I didn't know that these sort of state machines existed. Using enums is such a pain for complex things and seeing this is just great. Thanks for making the video

JefryU
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0:20 **shows antibirth gameplay** ah, i see you're a man of culture as well...

wons
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I have been using Unity for a few years now, but I never knew that the animator was so powerful!! Really great information in this video, even for more experienced developers.

mattwester
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I love this tutorial!! I'm taking my time right now, I was heavily inspired by square enixs final fantasy ultimania, so first I'm learning how to draw, then I will learn how to operate unity and blender! I got time, so I'll work hard at learning as much as I can

harukozgoalz
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I believe the reason to use fixedDeltaTime on 11:45 instead of regular time.DeltaTime is because you are using unity’s rigid body which uses the physics system in all its interactions. Update and FixedUpdate don’t happen at the same time nor at the same intervals.

RemiStorms
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wow this is huge. this changes how i do everything in unity.

TheSeen
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*little did he know that the binding of Isaac boss he showcased was from a mod*

Qwerty_
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12:23 *Michael Jackson entered the chat*

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Omg yess thx i was thinking what i could add to my first game and i thought of a boss and now you made a vid about it. THANKYOUUUU SOO MUCHH

GebakkeSushi
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Im falling more and more in love with he Animator, I didn't even know it had these states in them, I've mostly been doing everything through script, just dropping them in the Animator, no transitions just call them from a script. Feels like I'm not using Unity right haha, thanks for this, I'm gonna look more into these things :)

steinip
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when the sponsor is actually something that you've been looking for

jolly
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You are going to be a legend Brackeys! The 1st game dev channel to hit 1M. I got featured today on Trending / Gaming and got like 2k subs from it. But for me thats still a big number. Im only at 8k subs. About to upload a new video.

PeterMilko
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That boss at the beginning: You face jaraxxus!


Brakeys: Get away.
Sounds: (flick sound )

redtshirtgaming
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If your boss doesn't move make sure 'root motion' is checked
This allows the animation to make movements

Xelfist
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i love this HERO. I spent 2 days messing up my game. this modern-day hero saved me. saved my soul. but he's moved on now... foo fighters-theregoesmyhero

ronaldlewis
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Brackeys is the ultimate boss fro game dev tutorials

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