Twinmotion 2020 NEW FEATURE Tutorial - Vegetation Scatter Tool Tutorial

preview_player
Показать описание
In this video, we check out one of the brand new functions contained inside of Twinmotion 2020 - the vegetation scatter tool!

Twimotion 2019 had a tool called the vegetation paint tool which could be used to paint vegetation on surfaces. However, one thing that was limiting about this tool was that you had to paint the vegetation everywhere manually. This could be fairly limiting as you basically had to add grass and vegetation with a paint brush.

However, in this newest version, they’ve added a new tool that allows you to scatter based on surfaces as well.

MY PC SPECIFICATIONS

Check Us Out on -

Disclaimers: all opinions are my own, sponsors are acknowledged. Product Links in the description are typically affiliate links that let you help support the channel at no extra cost.
Рекомендации по теме
Комментарии
Автор

Hi everyone! Have you tried Twinmotion 2020 yet? Let me know in the comments below!

TheRenderingEssentials
Автор

great vid! always learn something new watching your vids. I do wish everyone stopped comparing lumion to TM, like ... we get it. its better for a reason- go pay for that reason. otherwise, Be happy with the free.... software which consist of megascans bridge, mixer, unreal engine, free assets in unreal, two versions of twinmotion, technically free models through using sketchup direct link ..list goes on. quit complaining people!!

ariccressey
Автор

Lumion and Enscape both handler grass way better at the moment. Hoping Twinmotion can catch up. Thanks for the video

TroyHomenchuk
Автор

Just did this for 2 projects, 1 yesterday and 1 today.

agdragon
Автор

Thanks for the vid! Although you also can edit scattered surfaces after you've placed them. Just select the scattered surface, then select the objects you wanna edit on the bottom menu, and clic on settings! Now you can adjust the tint, etc

reatlan
Автор

there are also deatail grasses to use in small areas and borders.

it's kind of not much useful right now, because there is a very simple parameter that should be included, that exists on Sketchup Scatter plugin.


For scattering in surfaces, there should be a DISTANCE FROM BORDER parameter and a INVERSE distance checkbox.

So for grasses, you would increase the checkbox until no grass model is overlapping the border.

Then you select the DETAIL GRASS model in the scatter group and select INVERSE. Not, that one ONLY gets close to the borders, instead of being used all around the surface (they are much more of a burden on FPS)


Right now, the solution for this is to MANUALLY change the geometry by adding borders to it. So let's say you use Sketchup and have this square for grass with small walls around the edges. At TM2020, the grass scattering will overlap over the small border wall and even float in the air.


To avoid that, create a maybe 30-40 cm "border" model inside that square... with the OFFSET tool. (or Surface Offset tool from the plugin, if it's a complex surface)


So now, being two different groups, in the inside square group you scatter the normal grass, in the offset outside group you scatter the detail grass.


Too much work, depending on the scene, for something that could be solved by a slider and a checkbox.

rogeriopenna
Автор

Great video as always Justin! But you didn't talk about the detailed grass pack. I am having slight problems. Like I cannot scatter the detailed grass pack to a desired density. And painting is out of option cuz they removed the feature to paint with the detailed grass pack. Hope you will make a video on it soon.

firstnamelastname
Автор

Awesome as always...will you do a video about Lumion 10.3 as well?

vcf
Автор

Erasing the grass outside the surface area is frustrating too, especially if you have large area of grass. Lumion has better scatter tools and grass material.

andreasm
Автор

Great video! I'm working on a project that will require the same kinds of actions. Just wondering if you find it easier to create terrain and group it in SketchUp or sculpt terrain in TW2020 to match what you had in mind?

ericambroson
Автор

Sir can you tell me in twinmotion 2020.2 brush density not working what can I do for this!

koustavbhadra
Автор

This grass is patchy. I am really struggling, how can I have like the old Twinmotion and a lawn grass that is not patchy with holes? :( also I turned wind up and clouds moved fast but the trees and vegetation didn’t move.

jamesgreen
Автор

When ever I am trying to import a sketchup file nothing is getting imported in twin motion. In the menu bar below (In twinmotion) the name of the imported skp file is showing but nothing is in the screen... The default twinmotion background is only there. Please help out..

koyenadas
Автор

excellent video - twinmotion is really powerful. What's the config your machine. It mindblowing speed

cartoon-network
Автор

Please share Best render quality pictures setting.

fahmeeddarwesh
Автор

can you make a twinmotion tutorial with the TV on? I want to see a reflection of the TV. Thank you

arfandy
Автор

unable to see lights and its effects in daytime interior scene in TM2020.1, if i turn it in night scene then only it shows lighting effects, so help me regarding this.in TM 2019 it just work perfectly but in TM2020 it is not.

pratikpatadia
Автор

Please can you send me a link to FREE tree models suitable for Twinmotion Thanks

danielkovac
Автор

I would love this tool IF it didn't skatter beyond the boundaries of the group. Not sure why it does this???

richardrogersdesigns
Автор

Hi, I’m getting an error message on sketch2019 using direct link for twin motion 2020.1. Do you have any idea way that is ?

ML-vlrf