Steam effects in Trapcode Particular

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To easily create fast rendering steam effects in Trapcode Particular, use the Cloudlet particle at a large size, with the Opacity Over Life fading up and down, and the overall opacity at a low setting.

For added realism, use the Fluid Physics Model, to simulate how smoke swirls and evolves in real life

TIP: Use the GPU acceleration in Particular to speed up processing, and to get real-time particle playback in the Designer

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Thank you so much for the lesson. I'm trying to add a mask to the steam layer so that it doesn't go over the edges of the cup, but it doesn't work. Doesn't work even when I precompose this layer. Tell me what needs to be done to make the mask work? Thanks in advance for your answer.

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Wow. Too fast. Needs more explanation of the steps.

thecoldsixthousand