The BIGGEST Hunter Revamp Of 11.1! New Class Talents And Hero Talents | The War Within

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Timestamps

0:00 Massive Hunter Revamp Of 11.1
1:11 Base Class Changes
4:45 Dark Ranger
5:30 Sentinel
6:30 Pack Leader Redesign
17:15 Beast Mastery Talents
19:37 Survival Talents
21:56 Marksmanship Redesign
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Dual wielding pistols, 1h axes, 1h daggers... The dualist spec absolutely needs to happen.

Trnix
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Kinda pissed they removed Wailing Arrow. I love the hard Sylvanas take on DR so it's a shame to see it gone.

nyoom
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Auto-attack talents feels like the opposite of evolution of the spec...

jasper
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Hopefully they revert the change of marksman hunters losing the fortitude of the bear. It was a great defensive and marksman having a 3% decreased damage buff doesn't make up for it at all

usaid
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Survival should be able to dual wield their melees. Really dislike having to deal with random animals. My goblins just want machines. Only machines. No boars, bears, wyverns, or eagles. Until they make Tinkerer, don't force animals on everyone.

brandonbaer
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I wish there will be an option to change the visuals of beasts for Pack Leader. Like, bear is fine... but I'd rather something like a turtle instead of a boar. And wyvern seems a bit faction aligned for me :(
Maybe I'll get over it, but still.

eyek
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I was kind of against this "no pet" design because using a pet as an MM in delves makes it so much easier in many ways. But then I remember Brann gains the tank role and maybe that is acceptable. I hope this tank Brann doesn't hop around like healer Brann who is notorious for aggroing adds and just messing up like garbage. Delves and World content is the only time I use a pet.

domoneeko
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As a primarily solo marksmanship player, I'm not looking forward to losing my ferocity pet. It was useful for tanking and holding mobs in place while sentinel is up. Now with the change to some bird that does none of that, my solo play style is going to change dramatically as I take damage I didn't have to take before.

eleriloki
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Wow, just what everyone always dreamed of, a bunch of auto-attack talents. How exciting.

cosmokramer
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Eagle Eye has been there since the beginning, it's not cool to remove it at all.. especially on Beast Mastery, mastery of beasts but somehow not an eagle? C'mon...

Elysium.Dreams
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only pets i wanna see are pets ive tamed.

chrissperry
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MM plays like crap in 11.1! OMFG! It's
Looks like I'm going BM from now on.

sygmarvexarion
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1:26 what is that rocketpack backpack?

JohnnyFiction
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I’m super stoked about these MM changes! Yes I like pets, I can go survival or BM if I wanna use my pets I’ve tamed. Changing specs is easy as a click of a button and HEY! I have pets! Idk why everyone is so upset about the eagle. People were up in arms about survival changing to a melee spec too, but currently, survival is my favorite spec in the whole game. So, everyone complaining that they are “ruining” MM, it’s probably going to end up being a favorite for many. BM and survival are much better in solo content anyways… I only play MM in groups so lone wolf is a given anyways.

DanielProchoda-bd
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So Marksmanship is now Quinn from League of Legends.

xdelisiusx
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That jetpack part of the hunter set or something else?

MrElpizo
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I really want to see how Marks works open world with no pet to soak up damage.

NerdsonDirtMTB
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losing eagle eye will piss me off. I use it often. was hoping it would become useable indoors.

jeffreyarnold
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So they're forcing MM hunters to play without a pet and pushing auto-attack on them? Sounds like I might be done with my Hunter until the next expansion, which sucks since I think MM is a lot of fun right now...

AlmightyCow
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EVERYTHING about the MM changes have been a W.

The spec needed to evolve somehow and unfortunately that made some of the forgettable minority unhappy, but it had to happen eventually.

xkarasu