Evolving Cellular Patterns - glsl, three.js, creative coding

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I actually started this one off in chatGPT.

my prompt was "write a glsl fragment shader that renders a light red, green, and blue gradient that radiates form the center to the edges." ; this game be a simple circular shape that turned out to have yellow on the edges. I just used that as a starting point. I played with it a little more and then came up with this.

I thought it was pretty cool how even though chatgpt was not perfect, it at least gave me a pretty simple cool starting point to expand on. This was just another fun experiment.
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