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Quick Environment Assets Using a Trim Sheet - Unity 3D Indie Game Devlog #8
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Hey Everyone! In this episode I go over all of the new environment prop assets I created using a trim sheet! This technique is essential for any video game 3d artist and is also very important for any solo developers working on 3D games link myself who have limited time to work on modeling. Check it out and let me know what you think!
I am a solo game developer with a strong background in 3D art. I am currently Developing a 3D top down shooter in Unity 3D. This series is all about documenting my process, sharing helpful tips, and ultimately inspiring you to work on your own games!
My Website:
Follow me on;
Thank you for watching! I'll see you in the next one.
I am a solo game developer with a strong background in 3D art. I am currently Developing a 3D top down shooter in Unity 3D. This series is all about documenting my process, sharing helpful tips, and ultimately inspiring you to work on your own games!
My Website:
Follow me on;
Thank you for watching! I'll see you in the next one.
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