Creating a STYLIZED Viking Shield in Autodesk Maya, Zbrush 2020, and Substance Painter [Timelapse]

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How to create a STYLIZED Viking Shield in Autodesk Maya, Zbrush 2020, and Substance Painterr[Timelapse][Begginers] Full process
Game-ready asset - PBR workflow - render in Marmoset Toolbag 3

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Contents of This Video--------------------------------------------

0:00 - Intro
0:03 - Modeling in Maya
1:35 - Sculpting in Zbrush
7:33 - texturing in Substance Painter
13:48 - Final Turntable

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The Workplace tools that I use:

mouse:
Keyboard:
tablet:
Monitor:

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#3Dmodeling #gameasset #SubstancePainter
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Thanks for tutorial! What did you do to the back side of woods? Did you have to sculpt them as well or you just use symmetry?

assasssin