Projectile Intercept Math for Moving Targets in AI and Game Development, without Trigonometry

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Summary of the math equations necessary for solving the kinematic problem of how to get an AI to lead and shoot at a moving target with all constant velocities.

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This blew my mind, thank you for sharing. This is really impressive work and is well presented.

Joe-wlhk
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This video is a masterpiece. Straight to the point, clear and very helpful, thank you!

FCode
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Thanks for this video! I managed to get it working in a project and it's remarkably satisfying to watch.

I do also have some projectiles and targets which accelerate. Do you know of any resources to implement this interception taking into account acceleration?

thebestuser
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Can you make a video explaining how to intercept a target that is constantly moving(no acceleration) in a straight line, if the fired bullet will constantly move in an "Arc"(no acceleration)?

a.j.o.manalansan