Coding Space Invaders in C++/ SFML

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In this video I will create a clone of Space Invaders using the C++ programming language, and using SFML for graphics and audio. Thanks for watching :)
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SOURCE CODE

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MUSIC USED:

Ratchet and Clank - Wuplash Nebula
Beyond Good and Evil - Frame of Mind
Dragon Quest 6 - Pegasus
Beyond Good and Evil - Home Sweet Home
Donkey Kong - Aquatic Ambiance

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LINKS:

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I started game programming because of you. I still remember the day you uploaded minecraft video. I was a noob and couldn't even imagine building something like that. Now after 4 years, I've graduated and last month I made my first voxel game engine. These videos give me nostalgia of my college days 😟

jazzgirl
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You notice in the footage of the original Space Invaders, the projectiles are green when they are horizontally inline with the green shields.

Space Invaders was displayed on a monochrome screen with coloured filters overlayed on it :)

massimookissed
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"space invaders is a game" - Hopson 2018

nuuminte
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I remember back in high school when I made space invaders in c++, at the time I didn't know classes so everything was very poorly hard coded... In the end it worked and I was very proud and its what pushed me to keep programming.

devinbrewer
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What's really good about it is how the sprites are accurate to the old design. _The nostalgia..._

VaporwaveSunset
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I really like your videos! You're one of my inspirations to learn OpenGL.

logannance
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Ratchet and Clank is one of my favorite games on ps2, and I thank you for putting this in your video xD

tylerdurden
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You've inspired me to learn C++ and make games in SFML.

Dunno how, I've learned most of C++ and SFML in about a week. Maybe because I already know Java and some syntax is similar or even the same.

riki_moe
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Great video Hopson :) Keep up the good work, and good luck on your exams

jtkreates
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Good job! You've inspired me to actually try and have a look at c++, instead of just looking over from my box of c# familiarity

albarnie
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Your channel inspired me to make my own channel! I Do website development tutorials and web app tutorials! It taught me a lot, I aspire to one day help someone with development like you!

bitlifehd
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Hey Hopson, great video. Ignore those codeblocks and vs nerds, you should ascend to the Vim master race

paul
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ive been making mastermind in c# over easter, as per a challenge set by my college. So i've also been putting my own spin on it, with nice menus, only using a console because i dont like windows forms, different difficulties, that kind of thing. The only thing i have left to add is a highscoring system that persists between playings. A simple file will do, i just need to remember the syntax

amyshaw
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Really good video. I am still struggling to create a tic tac toe game :D
Have you ever tried to do a game with SDL2?

antoniocs
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I enjoy this style of videos a lot. Hoping for more in the future, but I know you're busy. Do you think you will make this kind of video once a month? Or is that also hard with your current schedule? Either way, keep them coming!

RookVibadag
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Fantastic Job. I'm quite amazed. If I wanted to be picky, the only thing I can think of is collision between bullets is missing.

wowLinh
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wish you can fix the visual studio error Severity Cannot open include file: 'SFML/Graphics.hpp': No such file or directory

RafEsqruevel
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In the original you could only shoot another bullet once your last one had hit something or gone off screen. This would have probably made the logic easier and more efficient for the arcade machine.

keithmanning
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How long did it take you to put the game together? (BTW great work!)

viv
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This is really cool, but I couldn't get my mind off the fact that you used the Wupash Nebula theme from R&C 2 in the background.

coyo_t
welcome to shbcf.ru