Comet Telos Impact | SOMA

preview_player
Показать описание
On Friday, January 12, 2103, at 05:13:00. Comet Telos collided with Earth by crashing into the Pacific Ocean.

The impact triggered firestorms in many areas on Earth with the Iberian Peninsula being severely affected. It ejected enormous amounts of dust and debris into the atmosphere, making it thick and difficult to operate in. Massive tsunamis inundated the coastlines of the Earth's continents. The impact rendered the surface of the Earth completely barren, killing all surface-dwelling life.

Рекомендации по теме
Комментарии
Автор

This is a very underrated part of Soma. Even though most players would assume this was likely the outcome.. its like a sorrowful punch to the gut to get it confirmed, especially after finding those emails and letters crew members sent to people on the surface just before.

SleepyLurantis
Автор

Especially after finding out the truth, hearing these messages was absolutely horrorfying. They were the player's confirmation that there was near to none living being left on the mainlands. Truly a moment of terror. Ty for uploading the sound files.

KillerKrax
Автор

While we are in the MS Curie, we can trigger a number of conversations between Simon and Catherine; he asks if they could use the escape vessel to go to the surface? Catherine belives so, but adds there is really no point. The surface is a barren wasteland, and the air is still toxic. She doubts it will ever be the same again.
Personally I wonder how long would it take for life to retake the surface. Afterall most of the oxygen is produced by the ooceanic life. First thing first, it would take years for the dust to clear out.

Also, there was to be another line here, which was deleted. An incoming transmission by a woman: "We're fucked. This was a huge mistake. Even with the suits we're just in a mess up here. Keep CURIE safe. Forget about Omega, forget about the surface!"
(( Omega was a small weather station like facility on the surface. It is mentioned in the game. ))

HistoricDefense
Автор

While i was playing soma, i play it slowly and find every little details as much as i could. And I would never regret that, almost every each corps has their name and little story. I try my best to feel what simon and other crews in pathos-2 feels. When I found straskey, i was a little sad but not surprised cause i know thats something he would do by feeling the emotions through the lines. This game is such a great masterpiece.

naviarangar
Автор

Thanks for making this video, I always thought the voice acting for this game was phenomenal and the despair in everyone's voice regarding the comet was excellent.

austinmexico
Автор

Can't say I ever played this game, but this is something that could keep you up at night.

andrewbrigmond
Автор

When I first heard this, I thought it was a live channel instead of repeated voice logs. It gave me some hope for a moment, until I heard it repeat

VVVV___VVVV
Автор

They put this at a bad place inside the game. That monster kept following me and killing me while i just wanted to hear all the audio and information of the monitors..

CesarR
Автор

SOMA is a masterpiece, best game I have ever played. Thanks for this upload.

rpersen
Автор

The horror is less that the earth is in ruins but instead that when the earth heals in time that humans will never again be apart of it

Arkhestra
Автор

Given the continued survival of humpback whales as shown in the game, human life is almost certainly not totally wiped out on the surface. This is based on a couple points:

1. Humpback whales require very large supplies of krill to survive. Krill require phytoplankton. Phytoplankton require light. So the light blocking effects of the impact were clearly not as severe as the Chicxulub impact, which wiped out all large vertebrate marine life do its light block effects. This means that human farming should still be possible, at least in terms of sunlight.

2. The impactor was a comet, comets are highly visible from a long way off due to their outgassing. A comet large enough to do that much damage on impact would have been spotted, and had its trajectory accurately determined, years before the impact. This would have given people time to prepare underground shelters in order to survive the heat and shockwave effects.

weemissile
Автор

I come back to watch this every so often. Just to get the chills again. Not many things in media have hit me like this one did.

FullOut
Автор

"The destruction is absolute."

JonavicH
Автор

I’ve loved this video for the longest time, but replaying SOMA and hearing the transmission playing on the CURRIE, it’s so genius how the story is presented…

TENRAN
Автор

this is my favorite part of the game. they really need to create pictures. they didn't have any images of the thing and they needed like news, pictures or something

DoNotPirateNoPiracy
Автор

I wish i could ever play a game similar to this, it was maybe the most impactful story I've ever seen.

angeltzepesh
Автор

Thanks for uploading the audio files and photos.

Also the subtitles helped.

Turgineer
Автор

While it seems that the surface is all instantly uninhabitable, it's far from truth. You yourselves can see a lot of green areas on the globe which means a lot of areas were unaffected. Of course the Earth will go through harsh global winter because of all dust and smoke but nature has survived even much worse events many times over and it always came back stronger than before. I'm sure the surface life is going to recover in a few thousands of years (took less than a million years for life to recover from Permian worst extinction ever). Aquatic life isn't really going to suffer the consequences much. Pathos II crew members' findings actually show that aquatic life is doing great half a year after the impact.
Theoretically humans could survive this if they constructed large bunkers capable of housing at least 1000 people (some could be frozen if that technology was developed) and lots of food, resources and plant seed specimens. They could reenter the devastated but cleared surface a few years later and slowly take the planet back. What happened at Pathos II is a tragedy but it's unknown for sure if it was the very last human settlement after impact.

thedarkone
Автор

Pretty sure there are still humans out there that survived.

Humans literally survived from being no more than 500 and into today.

Raul_Menendez
Автор

My favorite game of all time, and I usually don't enjoy walking simulators.

There are multiple segments throughout the game that makes me wish I never started a new playthrough to begin with (because they're terrifying) - and even then, I always complete it.

The sheer dread and dystopia is overbearing. Combine that with a phenomenal sound effect- and soundtrack composition and you have created a perfect game. Frictional succeeded with this one, and yet I feel it went under the radar for a lot of people.

The only other game I have problems with doing multiple playthroughs in is RE Village - if you've played it, you know which scene I'm talking about.

SOMA is far superior though.

Omega-EP