Getting started with Realtime Database on Unity - Firecasts

preview_player
Показать описание

Links:

Рекомендации по теме
Комментарии
Автор

Please, why we don't give a reference to _player and _playerSaveManager in SyncPlayerToSave ?

aymericmelt
Автор

Blinked and I missed half of the changes you made in Unity! 😁

sreenath
Автор

This thing is very strange. Your code works perfectly on Unity and the database responds in real time, but when I build on my android nothing works. How is it possible?

ilpallino
Автор

Whenever I add new data in (void start) and update the data in any function, the initial data of void start brings the same initial value.
I cannot find a solution.
Would you help me?

cosmiccube
Автор

Thank You Firebase team~! Happy New Year!!🌟

pandarzzz
Автор

Hi, is there any repo to retrieve the code ?

guillaume
Автор

Hello,
Realtime database does not connect via WIFI but connects properly with 4G mobile networks. Any solution for that? Please help...

sonupal
Автор

will it be working with all platform ? on editor ? on Mac/Win/Webgl/And/iOS etc ? Please inform.

SaifullahSadi-wsdt
Автор

I created default 2D project in Unity. I added SDK to it as you recommended. The project needs about 15-20sec more on when I hit play. Also after starting it experiences lags throughout next 10 seconds. It renders this approach not very useful. Do you have any solution to that problem? I am affraid I will need to use REST API approach instead.

WespazjansDad
Автор

Howdy. I have set up Firebase on my Unity project using the above instructions and it is now successfully saving data to my database, however, I cannot load data from it; and while the script for LoadPlayer() is shown, the call to this function is not. Could you please provide some guidance on how to load data from the database?

AliveNotDeadmund
Автор

when am using defaultinstance firebase closes connection...

irakliaxobadze
Автор

Out of curiosity, do anyone knows which code editor are they using on the video?

uso
Автор

so after hours I download all the wrong packages and messed up my project already

cathychoi
Автор

Thank you for the video. We use Firebase Realtime Database in some mobile applications that we work on. I also want to start a personal project where I will use the RT database, it will be a game based around evolutionary algorithms and genetic programming. The idea I have is, people will create creatures with different stats, perks and behaviors, and then will let them out into a generated world, then simulated evolution will happen and people will see how the creatures evolved, which ones made it and which went extinct.

MaksymCzech
Автор

Thank you so much for all this information!! Can you please make a tutorial on how to make leaderboards using firebase in unity?

sameermotiramani
Автор

Hi, thanks for the tutorial! I have a question, what is the name of the plugin/extension that makes developer's name, usages, etc appeared over the methods?

bherringpaucar
Автор

how to switch into multiple databases and how to use them

GLADIEWEB
Автор

Hello! Please explain, how did you created PlayerUpdatedEvent. I can't understand that step, where from can I get this "PlayerUpdatedEvent" or how to create it? I can create only standard UnityEvent for some reason

vankkkkke
Автор

Thanks for the wonderful video, I have asked for a doubt in stackoverflow about replacing photon with firebase. One answer redirected me here., Now I guess I would just have to rewrite the entire app. But I believe it's totally worth, considering the power the firebase grants to the developers.

alexmercer
Автор

Repo will be awesome Patrick! Keep coding! ^^

BrontoKroxig