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Sons of The Forest Full Release Update v1.0 FULL
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In this video of Sons of The Forest, I present the full update analysis of the full release update aka v1.0
If you have watched all 5 parts, I have added new stuff in here that I had time to add. Though not major if you wish to skip this one.
00:00 - Introduction
00:39 - New title scene details, visuals & music
00:59 - Previous save warning & recommendation of starting a fresh save to experience the story & new features
01:50 - Added dying tactical soldiers with red flares that can be seen from a distance to help direct players towards locations
02:28 - Added new findable Tactical and Worker dudes with GPS locators that appear when nearby, helping direct players towards interesting locations
03:15 - Added new world details, more paths, partially dug tunnels by excavators, new Jianyu camps, 14 new mini caves and cellars
03:42 - Jianyu helicopters will now take off and leave from bases around map, & may occasionally hover over player structures to check on them
03:53 - Added campfire smoke plumes to villages that can be seen from a distance & will go out if there are no enemies there to tend to the fire
04:24 - Raccoons & Animals
05:18 - Rainbows
06:01 - Added extra snow sled to help direct players from snow crash to the first ice cave
06:43 - Lakes will now visibly freeze when players are nearby
07:25 - Added a flashing Exclamation mark & bright red light to discoverable laptops
07:53 - 3D Printer & Solafite above ground
08:33 - Shark in Rebreather cave finally appears
09:07 - Glider & Golf Carts
11:11 - 'Containers don't refill on load' set to True by default in Normal games. Can be set in a Custom game.
12:11 - Added a range and valid target readout to the rope gun
12:42 - Shotty Changes
14:04 - If the bow does not have an arrow loaded another will automatically be loaded into the bow
14:19 - Stone Storage & sled now carry 28 stones instead of 27
14:38 - The taser stick now only has 3 charges per battery
15:20 - Explosions will now cause break damage to all armor pieces hit
15:51 - Sleeping
17:08 - GPS & Map
17:55 - Rebreather mouthpiece is now moved offscreen when leaving the water
18:13 - Strength
19:22 - Added new sickness system tied to drinking unclean water or eating bad food. Drinking clean water or eating meds will cure sickness
20:03 - Consumables
26:16 - Inventory
29:15 - No printer resin by default in printers, instead you need to find and add it
29:50 - Ziplines will now have visual harnesses when attaching stones or logs to the zipline
30:05 - Added a cooking pot stand
30:16 - Unmentioned - Uncontrollable sliding added but now fixed
30:45 - Bonfire
31:44 - Explosive & Arrow storage structures
32:26 - Added 2 new platform prefab structures & ability to snap them
34:48 - Added new auto foundation system for some prefab structures
36:12 - Glider Launcher
37:49 - New Nice Chair & Couch
38:14 - New trap: Explosive Tripwire
39:03 - New traps: Molotov Tripwire & Leaf Trap
40:18 - Stone Buildings
42:11 - Buildings & Traps
47:46 - Changes to thermals, fires, heating, cold, insulation, temperature, etc
49:46 - Enemies
52:25 - Multiplayer
53:47 - Options & Game Modes
56:49 - Rest of the update notes
59:54 - Creative Mode
1:04:53 - New Structure:Teleporter
1:06:12 - New Structures: Attract and Repel Shrines
1:07:32 - Solafite Building Upgrades
1:08:45 - Artifact Pieces
1:09:35 - Mystery Blueprint Locations
1:10:27 - New Video Sting in Food Bunker
1:11:19 - New Voice Lines
1:14:01 - New Ending Voicelines – Part 1
1:15:58 - New Ending Voicelines – Part 2
1:16:48 - New Ending Voicelines – Part 3
1:17:30 - Leaving Ending
1:20:17 - Credits Story Images
1:20:27 - New Stay Behind Ending
1:20:51 - The last artifact piece
01:21:30 - New Credits
01:21:34 - Thoughts on the full release update & ending
I make videos, guides, tutorials, and let's plays primarily for Sons of The Forest & The Forest. My focus is giving the information you need as quick as possible so you can get back to playing. Make sure you like and subscribe, cheers.
★Links
★Music
► All other music from Audiio
★Farkets Gear
► Case: Lian Li O11 XL
► MOBO: ASUS ROG STRIX Z790-A GAMING WIFI D4
► CPU: Intel 13900k
► CPU Cooler: ASUS ROG RYUJIN II 360 ARGB Liquid CPU Cooler
► RAM: G.Skill Trident Z Neo 32GB (4x16GB) 3600MHz DDR4 F4-3600C16D-32GTZNC
► GPU: ASUS RTX-4090 TUF OC Edition
► x3 Samsung 980 Pro 2 TB M.2-2280 PCIe 4.0 + x2 Crucial MX500 4 TB 2.5" SSD
► Monitor: LG 48GQ900-B 47.5" 4K
► Keyboard & Mouse: ASUS Claymore II Keyboard & ROG Pugio II Mouse
► Microphone: Farket Titan - Condenser Microphone
► Recording & Editing Software: Adobe Premiere Pro, Auditions, After Effects, Photoshop, & NVIDIA Shadowplay
If you have watched all 5 parts, I have added new stuff in here that I had time to add. Though not major if you wish to skip this one.
00:00 - Introduction
00:39 - New title scene details, visuals & music
00:59 - Previous save warning & recommendation of starting a fresh save to experience the story & new features
01:50 - Added dying tactical soldiers with red flares that can be seen from a distance to help direct players towards locations
02:28 - Added new findable Tactical and Worker dudes with GPS locators that appear when nearby, helping direct players towards interesting locations
03:15 - Added new world details, more paths, partially dug tunnels by excavators, new Jianyu camps, 14 new mini caves and cellars
03:42 - Jianyu helicopters will now take off and leave from bases around map, & may occasionally hover over player structures to check on them
03:53 - Added campfire smoke plumes to villages that can be seen from a distance & will go out if there are no enemies there to tend to the fire
04:24 - Raccoons & Animals
05:18 - Rainbows
06:01 - Added extra snow sled to help direct players from snow crash to the first ice cave
06:43 - Lakes will now visibly freeze when players are nearby
07:25 - Added a flashing Exclamation mark & bright red light to discoverable laptops
07:53 - 3D Printer & Solafite above ground
08:33 - Shark in Rebreather cave finally appears
09:07 - Glider & Golf Carts
11:11 - 'Containers don't refill on load' set to True by default in Normal games. Can be set in a Custom game.
12:11 - Added a range and valid target readout to the rope gun
12:42 - Shotty Changes
14:04 - If the bow does not have an arrow loaded another will automatically be loaded into the bow
14:19 - Stone Storage & sled now carry 28 stones instead of 27
14:38 - The taser stick now only has 3 charges per battery
15:20 - Explosions will now cause break damage to all armor pieces hit
15:51 - Sleeping
17:08 - GPS & Map
17:55 - Rebreather mouthpiece is now moved offscreen when leaving the water
18:13 - Strength
19:22 - Added new sickness system tied to drinking unclean water or eating bad food. Drinking clean water or eating meds will cure sickness
20:03 - Consumables
26:16 - Inventory
29:15 - No printer resin by default in printers, instead you need to find and add it
29:50 - Ziplines will now have visual harnesses when attaching stones or logs to the zipline
30:05 - Added a cooking pot stand
30:16 - Unmentioned - Uncontrollable sliding added but now fixed
30:45 - Bonfire
31:44 - Explosive & Arrow storage structures
32:26 - Added 2 new platform prefab structures & ability to snap them
34:48 - Added new auto foundation system for some prefab structures
36:12 - Glider Launcher
37:49 - New Nice Chair & Couch
38:14 - New trap: Explosive Tripwire
39:03 - New traps: Molotov Tripwire & Leaf Trap
40:18 - Stone Buildings
42:11 - Buildings & Traps
47:46 - Changes to thermals, fires, heating, cold, insulation, temperature, etc
49:46 - Enemies
52:25 - Multiplayer
53:47 - Options & Game Modes
56:49 - Rest of the update notes
59:54 - Creative Mode
1:04:53 - New Structure:Teleporter
1:06:12 - New Structures: Attract and Repel Shrines
1:07:32 - Solafite Building Upgrades
1:08:45 - Artifact Pieces
1:09:35 - Mystery Blueprint Locations
1:10:27 - New Video Sting in Food Bunker
1:11:19 - New Voice Lines
1:14:01 - New Ending Voicelines – Part 1
1:15:58 - New Ending Voicelines – Part 2
1:16:48 - New Ending Voicelines – Part 3
1:17:30 - Leaving Ending
1:20:17 - Credits Story Images
1:20:27 - New Stay Behind Ending
1:20:51 - The last artifact piece
01:21:30 - New Credits
01:21:34 - Thoughts on the full release update & ending
I make videos, guides, tutorials, and let's plays primarily for Sons of The Forest & The Forest. My focus is giving the information you need as quick as possible so you can get back to playing. Make sure you like and subscribe, cheers.
★Links
★Music
► All other music from Audiio
★Farkets Gear
► Case: Lian Li O11 XL
► MOBO: ASUS ROG STRIX Z790-A GAMING WIFI D4
► CPU: Intel 13900k
► CPU Cooler: ASUS ROG RYUJIN II 360 ARGB Liquid CPU Cooler
► RAM: G.Skill Trident Z Neo 32GB (4x16GB) 3600MHz DDR4 F4-3600C16D-32GTZNC
► GPU: ASUS RTX-4090 TUF OC Edition
► x3 Samsung 980 Pro 2 TB M.2-2280 PCIe 4.0 + x2 Crucial MX500 4 TB 2.5" SSD
► Monitor: LG 48GQ900-B 47.5" 4K
► Keyboard & Mouse: ASUS Claymore II Keyboard & ROG Pugio II Mouse
► Microphone: Farket Titan - Condenser Microphone
► Recording & Editing Software: Adobe Premiere Pro, Auditions, After Effects, Photoshop, & NVIDIA Shadowplay
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