Retro Nintendo Camera System in 5 Lines of Code ! ( Godot Tutorial )

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Just saw your reddit post on this. You're becoming THE resource for Godot.

uidsea
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Mechanically, this has utility beyond nostalgia. If you’re making any kind of top-down game with dense, contained areas, it’s pretty useful

brutusmagnuson
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As a late 30's something, just seeing this, and the thought behind it, invokes a bunch of nostalgia. Nice and simple, and I love it.

Snyper-ifkt
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This is awesome, great job! Another interesting concept you could cover is walking around planets like in super mario galaxy, would be cool to see your version of it

splatnamby
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This is fantastic! It would totally fit with one of my projects, so I'll definitely be trying this out and tagging you when I do.

adenashiscave
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Great job! I love these style of cameras. In horror games like Alone in the Dark and Resident Evil, they work extremely well. I recommend enhancing the camera with drag margins in action / fighting games.

jefreestyles
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I love the random tutorials, this is a really nice effect!

_gamma.
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You've been my favorite Godot youtuber ever since I saw your videos about "hey there little one" on reddit. I like the neat things you showcase on your channel.

wjbvii
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Dude your recent content has been too helpful man! Much appreciated 🙏🏾🙏🏾🙏🏾

Creationkitnz
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great tutorials bro love what you doing with this channel

CodingPhase
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Thanks so much for this content. Migrating from unity to Godot and all your videos are incredible. Keep it up!

gisodelenteja
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Damn I saw this on Reddit but didn't know it was you. You're crushing it!

db-
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Do you have a discord for your community man? Love the videos!

deadbroadcastpc
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You need more subscribers!! Your tutorials have helped me out immensely, and I just want to thank you for allowing me to follow my passion for making games! ❤ Much Love

sunlessllama
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Looks excellent. Reminded me of Paper Mario!

wellhellotherekyle
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You are a legend and a god you answer to no man. Saved me probably 3 days of goofing around.

dibaterman
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This is VERY close to how I want the camera to work in my game. Thank you =D

chimeforest
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Actually amazing. Excellent for stealth and old school surivial horror. Thank you

kevinharpermusic
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I really like this, though I'm curious about more complicated bounding boxes for the camera. It would definitely have to sacrifice some of the elegance to do it, but something like this that can handle elbowed screens might well be what I need ... Experimentation required.

trolleymouse
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I like to compare that camera to some of the recent Pokémon games on the Nintendo Switch, such as Scarlet and Violet.

aidanfisher