Sorcadin 5e - Ultimate Guide for Dungeons and Dragons

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A 5e Guide for Sorcerer Paladin Multiclassing
The sorcerer is a living source of arcane power, and the paladin is a holy champion infused with divine power. Put these two powers together and you get a magical chocolate and peanut butter situation that has remained one of the most popular multiclassing options in 5e dungeons & dragons. If you’re looking to make a sorcadin then get your bucket of damage dice ready as we go through everything you need to know.

#5esorcadin #sorcadin #sorcadin5e #dnd #dandd #dnd5e #dungeonsanddragons

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If you're playing two handed, I don't believe you need War Caster for spellcasting. The errata on the two-handed property says that you need to use two hands to attack with it, not to hold it. So you should be able to just let go of the weapon with one hand and cast a spell.

AnaseSkyrider
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I believe that multiclassing stat requirements go both ways so this build will always need 13 str and cha no matter which class you start with

ariashkenazi
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The only time I've ever had the chance to play a level 20 character was in a combat focused "Gladiatorial Arena" one-shot. I decided to build the most unnecessary character I could and it was brutal. It was mostly a Sorcadin (Vengeance Paladin/Divine Soul Sorcerer) but it had a *very* heavy feat requirement so I took a single level in Hexblade Warlock to make him SAD, and I took 3 levels in Battle Master Fighter for some extra damage/utility and action surge. So with 8 levels in Paladin and 8 levels in Sorcerer as well as the Great Weapon Master feat at level 1 (Variant Human), the Polearm master feat, Sentinel feat, War Caster feat, a Glaive, and an 18 in Charisma... It was, without a doubt in my mind, the most fun nova build I've ever made but I don't think I'd ever willingly use it in a genuine campaign. The worst part was in the final round (a battle royal) only myself and the level 20 "summoner" lore bard were left (it started with 5 of us); with both of us being completely exhausted on spells and abilities, he won with a single health point (half orc) and took me out with a freaking Vicious Mockery Cantrip. Best night ever.

cosmicfungi
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Divine soul sorcerer would be interesting to keep to the divine build of a paladin and gaining access to the cleric spell list would be interesting. Spiritual weapon and Spirit guardians for your melee are great additions to helping the paladin control that battle field a little more.

RoninRaconteur
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Race: Dragonborn
Paladin(oath of vengeance)
Sorcerer (draconic)
Sounds cool don’t what know the levels should be though

aurelian
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I’d go Paladin 6 then full Sorcerer afterwards. Extra attack and the aura are great! The aura really helps the front line since you are squishier than normal so you are probably not the main “tank” and can help that tank out a lot with damage, healing and helping with saving throws.

ericcollins
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I'm so excited I stumbled across this channel, I always read your blogs. I have no idea why I never thought to look for you on any form of social media! XD

jamesshuttlesworth
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You actually need a 13 charisma AND strength when multiclassing into OR out of paladin 👍🏻

Fireswiper
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Excellently done! I've been playing a sorcadin for two years now who currently sits at Oath of the Crown 3/Phoenix Sorcerer 8 (really wish the subclass didn't get squeezed out of official release by the wildfire druid but my DM is kind), and she is tremendously enjoyable both in and out of combat. (Current plan is to lose a paladin level in favour of another sorcerer level at some point, for RP reasons - it isn't entirely coincidental that the Level 18 phoenix sorcerer ability looks very much like a paladin capstone!) Your guidance is engaging and comprehensive and I would very much recommend it to anyone looking for a summary of the sorcadin and its playstyle.

I would only add that War Caster isn't strictly necessary, even if it is a very good choice. As I understand it, if you opt for a two-handed weapon rather than a one-handed weapon and shield you can let go of the weapon with one hand to access a component pouch for spellcasting and then put the hand back on the weapon with your object interaction to start swinging again. This brings Resilient (Con) into contention when it comes to maintaining concentration, especially if you have an odd ability score that you'd like to rectify! (Of course, the above is also true if you can find a Ruby of the War Mage or similar item.) Nonetheless, War Caster will hardly steer you wrong if you choose it, so it's fair enough to put emphasis on it!

Existential_Tempest
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Tiefling Gold Draconic Sorcerer 8 (reflavored to be infernal bloodline) and conquest paladin 6. A hellknight and nightmare on the battlefield. Didn't go with a pole arm, rather I used shadowblade. Took Conquest for Armor of Agathys to cast on myself and my nightmare mount (find steed altered by DM) and spiritual weapon for consistent bonus action attacks. Took Flames of Phethelgos to be a porcupine here and there since I could cast fire spells twice during my turn, and as a reaction (Heloise rebuke racial) on top of Armor of Agythis to obliterate oncoming melee attackers.

strongsmith
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A Hill Dwarf, Dex-build Draconic Sorcerer with 2 levels in Paladin and the Tough feat, was awesome to play.

jacobyullman
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I tend to choose Resilient Constitution over Warcaster. It lets you get that 16/16/16 split at first ASI, it gets you proficiency in Constitution, and lets you bump up Constitution by 1. With my Sorcadin having played it from lv 6 all the way to present at lv 15, I can count on one hand the number of times I've lost concentration, and 3 out of those 4 times was very early on and due to high damage crits, and the fourth was also early on, failing a Wis save that incapacitated me.

robertsilvermyst
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Here's a thought using Shadow Sorcerer: make the character a half orc with custom lineage to change the starting racial stats to strength and charisma. Why? The feature Relentless Endurance. That means two ways to keep fighting after HP drops to 0.

laschicvalisca
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Aura of Hate only boosts the melee damage of my allies if they are Undead or Fiends.
Also, it doesn't say i get to choose which, so it will help my enemies if i'm fighting any Undead or Fiends.

DemonicEngineer
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Booming Blade is your best friend for this kind of build. If you don't want to go too far into paladin (you only want the subclasses or even just divine smite), you can cast Booming Blade twice in one turn using quicken spell, somewhat circumventing Extra Attack. This does cost your bonus action and a few sorcery points, but the damage will be incredible especially past 5th level. You can smite any time you hit with a melee weapon, so you can smite while you're casting Booming Blade.

At fifth level (2 Paladin, 3 Sorcerer, Rapier, Dueling Fighting Style, 2 sorc points and 2 1st level smites) in one turn you can Quicken Booming Blade, Smite, then Booming Blade, Smite for 2d8+(2*Str/Dex), 4d8 Radiant, 2d8 Thunder, and if the target moves before the start of your next turn, they take another 2d8 from Booming Blade.

Consider taking Shadow Blade for Sorcerer for a finesse weapon with 2d8 Psychic Damage, 3d8 as a third level spell. That being 6d8 Psychic damage if you hit with both melee attacks, plus the extra 2d8 from Booming Blade, plus your smite, etc etc. Shadow Blade also has advantages on attacks against target's that are in dim light or darkness, which increases your chance of getting a crit slightly.

eainjones
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I once made a Level 3 Sorcadin called Ozzy who was a Zariel Tiefling with heavy emphasis on fire magic. I didn't get to play him because my computer couldn't run Foundry, but I'm still saving him for later

oceanman
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Forgot to mention that shadow magic also makes it so you can see in magical darkness when cast with sorcerer points. And the hound of ill omen is essentially hightened spell on a creature. I made this build. Super fun

tefranger
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All I am gonna say. Rabbitfolk draconic sorcerer with 2 paladin. Lots of movement and repositioning along with making it a dex fighter you got a natural armoured smiting bunny dragon.

Adorable het funny backstory options as well!!!

fireriot
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Oath of vengeance is my go to. Auto advantage for a minute straight….. getting misty step and hunters mark are great too…. Gotta love extra damage and better change to crit where you can pick the enemy you are going to erase from the census.

ericcollins
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My brother in law (who is also my dm) and I decided to make dnd characters for each other for Christmas

And he made me this build but the sorcerer subclass was a homebrew he found on dnd beyond

TVMAN