NVIDIA HairWorks in Far Cry 4

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Far Cry 4's Kyrat is filled with animals, making it the perfect place for NVIDIA HairWorks, an NVIDIA GameWorks technology. You'll come across hairy animals in cut scenes, cinematics, and general gameplay where they're hunting you, and you're hunting them. With HairWorks enabled, animals are enhanced with hundreds of thousands of DirectX 11 tessellated hair strands that look real and act dynamically to external forces.

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You cross paths with many furry animals in #FarCry​ 4. Watch how NVIDIA HairWorks dynamically enhances their ‪#‎fur‬.

NVIDIA
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I can already hear the GPU's burning

irvinclemente
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In most situations it looks like a fuzz under a magnifying glass, it just looks strange. I'm hoping CDPR gets dynamic fur down better than this

rushnerd
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And this is why PCs will forever have a better viewing experience than consoles.

MattHoffmannn
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This looks like an "illuminati confirmed" video

chazpeterson
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The Youtube put a 60FPS service to clear the high details in footages like this one!
Why you didn't use it ? 

PureVisionGFX
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Yeah it looks fluffier, but that music steals the show. :D

gtabro
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Im actually excited to see what NVIDIA can do in the directx12 framework with physx. The benchmarks so far have been impressive (even less then believable sometimes) and i need my dynamic hair and smoke effects.

GhostsGraphics
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Problem is the massive framerate drop when there are multiple animals on screen at once, even if it's just a bunch of animals in the distance which you're paying no attention to. It's a step in the right direction but needs to be implemented a bit smarter.

TechGamesAU
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thish is how I want all haur. Even my characters arm hair.

GraphicallyChallenged
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Gotta say i only now could afford a gaming pc and play this game. Looking at this feature with my own screen was worth it.

Mautar
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That is "next gen" for me! Thank's nvidia and thanks my gtx 970 :)

mug
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thanks for creators who made this awesome graphics card

beep
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Is there a reason a GPU manufacturer WOULDN'T upload at 1080p 60fps?
Honestly I think it looks better turned OFF for some animals... 0:39 for example, that's not what that hair should look like, far to long, and it's DEFINITELY not how hair should move.

yournevergunnaknow
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6 people either have AMD cards, or bought a 970.

aznjezza
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Why did this video seem really compressed even on 1080p? Was it just me?
Also, kinda looks like Black and White 2's creature hair for 8 years ago. 

ryderdonahue
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Enough of this GPU-exclusive bullshit, open source Gameworks or GTFO nVidia. I want my games to look the same no matter what GPU I chose next.

nisetsu
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Ive got a GTX660 but whenever I turn on hair works all the animals just look really fluffy like the hair doesn't move

thPlaceAtBes_t
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Very good choice of technology and implementation.

kemarwalker
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It makes me happy when I scroll through these comments and seeing that NVIDIA replies to their fans.
NVIDIA <3

LarryTheBoss