BG3 - BEST Open Hand Monk for Honor Mode

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In this video I give an in-depth guide to the best Monk Multiclass build for Baldur's Gate 3. This build focuses on eliminating enemies quickly with high single-target damage while also being very tanky and having some of the best mobility in the game.

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Timestamps:
00:00 Intro & Build
00:58 Origin/Race
01:44 Level 1 (M1)
04:12 Level 2 (M2)
04:52 Level 3 (M3)
05:40 Level 4 (M4)
06:26 Level 5 (M5)
06:47 Level 6 (M7)
08:10 Level 7 Respec (R1 M6)
09:43 Level 8 (R2 M6)
10:02 Level 9 (R3 M6)
10:16 Level 10 (R4 M6)
10:44 Level 11 (R4 M7)
11:27 Level 12 (R4 M8)
12:28 Tadpole Powers
14:39 Act 1 Gear
20:30 Act 2 Gear
22:20 Act 3 Gear

#gaming #bg3 #baldursgate3
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I'm 14 seconds in and I already LOVE your pacing, the on screen aids, etc. No filler all octane. Love it.

dmck
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Dumping str really is the pro strat in this game no matter what you’re doing. I feel like the world of BG3 should be largely made up of juiced up super-people with the amounts of hill giant elixir around.

spiraljumper
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Gotta commend ya on this video. It's the first of yours I've watched and it is markedly different than most of the 200+ build vids for BG3 I've seen. Like the way you laid out the build by acts. Most of the vids just show some guy blazing through the Levle Up screen and then some Act III fights. The hardest part is not what you can achieve at end game but actually levelling your character through all 3 acts. This really laid it all out in a clear, concise manner. I'll definately watch more.

GrampsD
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Fucking Dammon saving the thieflings every. fucking. time. The dude is the true hero

eduardoa
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The Club of Hill Giant Strength that you can get from the Arcane Tower in the Underdark is also a good option and it can be equiped on the off hand if you wanna save potions for other characters

KaedweniWitcher
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When you finish House of Hope, the game is almost over.

BruceLee-kfrl
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Open-Hand Monk for Honor Mode

```
8 levels into Monk (Open-Hand) ;; 4 levels into Rogue (Thief)
Lvl 1: Monk
- Race: any race works, but recommended: either Wood Half-Elf (for extra movement) or Githyanki
- Str (8) [using "elixirs of Strength" the whole time], Dex (16)[+1], Con (17)[+2], Int (x), Wis (14), Cha (x) // Int & Cha whatever you want
[[respec this upon reaching Level 7, at which point we open with Rogue]]

Lvl 2: Monk

Lvl 3: Monk
- Subclass: Way of the Open Hand

Lvl 4: Monk
- Feat: Tavern Brawler
- put point into Const. (18)

Lvl 5: Monk

Lvl 6: Monk

Lvl 7: [[respec]] --> Rogue
- Column A: Acrobatics, Deception, anything else [[by default set to Performance & Persuasion]]
- Column B: Sleight of Hand, Stealth
- stats: Str (8), Dex (17)[+2], Con (15), Int (8), Wis (16)[+1], Cha (8)



After respeccing


Lvl 1: Rogue [1]
- (as above)

Lvl 2: multiclass back into Monk [1]

Lvl 3: Monk [2]
- (as above)

Lvl 4: Monk [3]
- (as above)
- this time, get Const to 16

Lvl 5: Monk [4]
- (as above)

Lvl 6: Monk [5]
- (as above)

Lvl 7: Monk [6]

Lvl 8: Rogue [2]

Lvl 9: Rogue [3]
- Subclass: Thief

Lvl 10: Rogue [4]
- Feat: Ability Improvement: Dex --> 18 // Wis --> 17
- if available, use Hag's Hair with Wisdom to raise to 18

Lvl 11: Monk [7]

Lvl 12: Monk [8]
- Feat: Ability improvement: both 2/2 --> Wis



Tadpole powers:

Psionic Overload
Stage Fright
(if NOT doing Honor Mode) Perilous Stakes
Displace (combines well with Flurry of Blows)
Favorable Beginnings
Luck of the Far Realms
Cull the Weak
Mind Sanctuary
Black Hole
Freecast
```

Gear:

Act 1 (buy enough to last through Act 2):
Elixir of Hill Giant Strength:
- "save" Auntie Ethel from the two brothers —> when you see her after that, she sells 3 of these per long rest, so save fight till the end of Act 1
- lasts the entire duration of one day until long rest

Armor / Chestpiece:
The Graceful Cloth:
- sold by Lady Esther at the Rosymorn Monastery Trail just after taking the Mountain Path

Gloves:
Gloves of Cinder and Sizzle
- sold as above by Lady Esther
or
Sparkle Hands
- found in a chest at Sunlit Wetlands (X: 95, Y: 210)
or
Gloves of Thievery
- sold by Brem in the Zhentarim hideout

Boots:
Water Sparklers
- found in a chest in Minthara's area of the Shattered Sanctum
or
Boots of Genial Striding
- sold by Blurg in the Myconid Colony
or
Disintegrating Nightwalkers
- Worn by Nere

Ring:
Sparkswall:
- found in a gilded chest in the Arcane Towers basement ("Guiding Light" is required to access the basement)

Amulet:
Sentient Amulet:
- in a locked Adamantine Chest (X:-624, Y:224) on the island with the broken structure near the Lava Elemental in Grymforge (downside is the "High Spirits" effect)
- if you complete the "Help the Cursed Monk" quest and also refuse to take on his madness and fight him, it unlocks the very rare version

Act 3:
Elixir of Cloud Giant Strength:
- bg3.wiki (slash) wiki [slash] (on where to find)


[[notice]]:
I didn't really feel like typing out the rest. Maybe somebody else can complete it in the replies.

TrouvatkiDePercusion
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Imma try this out on my Durge run. Thanks for the video. 👍🏾

Quantum_Bluntz
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Everyone always fails to mention that Favorable Beginnings works on dialog rolls as well. It's a really underrated illithid ability!

fenix
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I love how the build start by focusing on strength and dexterity, then on wisdom at last, feels like a true monk training.

deepseek
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Used this build in several playthroughs. Love it.

Nidikumbaa
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Very niche comment but, the thumbnail was what made me choose this video instead of similar ones as I was scrolling. Just some feedback, if interested

BluntSteak
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If you arent able to or dont feel like constantly having an elixir for strength going, You can dump Dex instead and use the Dex Gloves from the Githyanki Creche that the trader sells to set your Dex to 18 while still allowing you to get high str for Tavern Brawler

Lurowene
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i love how he puts what gear to use in each act sick vid

sikeibutler
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Cool combo for gith only, you can you use diadem of arcane synergy and the gaint slayer sword from the dragon the sword double dips your strength like taven brawler (but only for damage) and arcane synergy adds your wisdom to melee attack which deal higher damage than basic monk hits.

Open with flurry of blows topple to prone the enemy then you have free advantage on your melee attacks.

Also monk have special animations for great swords which look sick as.

astrix
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Bracers of defense l, +2 ac for act 1. Bracers of dex, sets dex to 18, can dump dex and pump int/cha if you want to pass convos or int if you pick up the stone in act 2 that makes everyone effected happy (and vulnerable to psychic dmg) which arguably is better than any of the elemental gloves.

faatman
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There is also an Item, an Amulet, in Act 3 which boosts your Wisdom by 1 when equipped, helps if you didn't use the Hags hair

SnuIIy
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So fresh. So creative. So, ground breaking.

ZeroStyIe
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One way I went was 5 levels monk 3 levels rogue(fast hands) 2 levels fighter(action surge) 2 more levels monk for the Ki points and rest of perks with it. Gives you a ton of opportunities to attack and when you add a haste before the start of the fight it gives you a even larger opportunity to attack more I didn’t feel confident in my ability to find enough Elixir of hill giant strength so I focused my stat on strength wisdom and constitution grabbing the gloves of dexterity to keep it at 18 at all times and the headband of intellect to bring my intellect to 17 to balance everything out besides charisma been dealing a ton of damage

kingill
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With Auntie Ethel you can actually get 3 elixirs per level. When you respec just take the first level then go see Ethel and buy 3. Then take 1 level then buy 3 more then repeat for every level.

klstay