12 - Entity System - New Beginner 2D Game Programming

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We briefly talk about states again and diagram our Entity system!

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Teaching to understand all subjects to the fullest extent!
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I've been through countless tutorials where as NO ONE did go through the basics the way you did... I already know Java fairly well for a non-gamedeveloper, and I love how you don't stop to explain what variables are and how methods work, but still explain how all the game-setup work, as I've never worked with the graphics element nor buffers before! And then you add in all this logic, which makes this so much easier to create new games from your tutorial and not just follow it and then forget everything... Can't stress how much I appreciate your tutorials! c:

flameprincess
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By far the best Java tutorial series for game developers!

asterixgallier
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honestly these videos have been so much more helpful passing school than any of the programming instructors I've had... please keep up the good work!!!

Drew-zwvj
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4:45
actually, the arrows pointing from the specialisation to the generalisation should be closed but empty.

thanks for the cool series 6 years later it´s still helping me a lot you explain everything perfectly

animationlivegerman
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@CodeNMore Dude are you still around I have to thank you bro this is not only awesome but really well explained I need to give you a brofist

demianmendez
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I decided to make a simple tile based game for shits and giggles and I gotta stay. These tutorials have been phenomenal! You explain everything wonderfully and most importantly supply us with line by line execution for the basis of any game! Thanks! Im interested though, how did you learn this stuff personally? And if you dont mind answering, how old are you? A simple 20s, teens or 30s would do just fine lol.

boroxify
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I've been following you step by step and I have to say thank you.  The way you describe what you're doing and how to put this all together makes more sense to me than the book I've been reading and even more so than some of the other tutorials I've done.  Again, thank you.  

connorx
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dis dood hands down the best tutorial maker ever

deadshxll
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These diagrams are pretty much the key to learning this stuff. Thanks for all of it, you didn't have to, but you still did! :)

inkfox
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This is a really good explanation of objects in a game and their inherited attributes.

chucknorrispain
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Love this series and really appreciate the effort and time that it must have taken to put it together

truthByFire
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These tutorials are still so good. I learned so much new things from you. Thank you!

KoshYoutube
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i wish someone would have taken money but made me teach like this, Classic stuff buddy

amansapra
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What the fuck should i say? You are...I love u man, who dfq needs collage or stuff with videos like this, idk why u stopped uploading, probablly proggraming for some real money but man, toturial's like this are priceless

jukzjee
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Cool introduction!! I really want to learn more about the entity system

TheVoltage
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I created for the states an own class called States with an init method in it, in case the States do some big stuff in the constructor and I load the assets and states in an own state called loading where i can display a logo or something like this while init assets

MaxHDeveloping
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damn is this a good tutorial
even after 5 years

d_egg
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I must concur with my fellow posters that these tutorials are heads above everything else I've ever seen. There is also the small matter that the website is still available, giving us access to the source code, something that virtually every other tutorial series lacks.
That said, I noticed that there was a file in the IDE in this video called "MenuState" that was not present in the previous video.
Is this necessary now? Will it ever become necessary?

cpuwrite
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How would we create connected Tiles? Like for walls etc.

TheAcebaker
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is the abstract class states an interface ?

osmium