Buff or Nerf: Brawlers (Season 24)

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Today I am going to talk about which brawlers need any balance changes
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Which brawlers do you think need a buff?

CryingMan
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Bro predict everything, even Frank rework

heysonchung
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"I would probably give her a 200hp buff"

Wtf bro can see the future

ztpropus
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Frank Rework
-Speed buffed up one level.
-Super is that same as an attacks speed.
Star Power; instead of extra health, when frank is attacking or supering, he takes 30% less damage.

JoeP
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Frank doesn’t need either.

What Frank needs is an actually useful trait, think of Griff Business Resilience SP, that should be his trait where every 5 seconds or so, he heals a % of his missing health.

Along with a HyperCharge that allows him to heal for 25% of his maximum health a second for 5 seconds after casting his super (affect still occurs even if super is canceled, it also stacks if you use another super during this time), because Frank needs a viable way of genuinely using the massive health pool he’s given, so if he’s given % based healing, he’ll be strong, as he’ll be a regeneration based tank, which heals based off health.

elinogales
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I think a poison dmg nerf for Angelo would be the right way to go. He applies way too much pressure by putting down his super. Like even if the enemy team just moves away from him, they are still giving up control and positioning.

malikhittam
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I really like the idea of frank being able to move, albeit slower while doing his attacks

trydodis
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Larry and Laurie’s damage is way too high

Eater_EC
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It's wasn't a nerf for Fang, it's just a hyper charge nerf, not damage, not super charge, just hyper charge, he still can wipe out entire team >:(

pipi
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I have lost an astronomical amount of games in the last like 2 years now due to fang.

Games in which we were winning because my team was better and a fang decided to hit a yellow button, kills all 3 of us and escapes with another ult that he charged when He killed us.

Since Fang came out they gave him like 3 buffs in a row in the last 2 years (why? No for real why???🤯) and I think they only gave him a nerf in 1 single patch when they broke him by giving him the hypercharge.

You see...I have been in loved with video games since I was like 4 years old on halo 1 & 2 .

Now I'm practically 21 and now with approximately 17 years of experience playing. fang breaks everything I know about character logical design and game balance😂😂😂 🤯it is unthinkable that a character can do so much, with just the press of a button, botton that he doesn't even need to aim.

And after pressing it he gets a full team wipe AND he has another one in demand. 😂😂😂😂

This is the face I make every time we were dominating the lobby and a fang wipes my team and runs away with another ult after taking the 10 gems.

(No for real this shit is annoying, this happend to me again yesterday 😂😂😂)

hi-vk
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Not moving while attacking is what makes frank distinguishable from other tanks. All he needs is range buff on his basic attack and super

AaAa-rzhu
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Bro, if Angelo will be nerfed he will be trash. Yes, big damage, but... You can miss. Or, someone can just jump

leonaidon
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bro predicted the bea buff on the dot 😂

elijahcylka
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Bro predicted the frank rework bea buff and probably the angelo nerf soon

MrBear-
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Bro fully predicted the Angelo damage nerf (4400 to 4000) [I main him and this is really sad to me] (his super charge also got nerfed by 2 hits to 3 hits) (the poison damage got nerfed by 50% as well) 😭

AChildThatMakesVidsForFun
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I think that Angelo being faster than snipers like piper or 8 bit makes sense he has a bow and piper carrys a sniper rifle and 8 bit is an arcade macchine with legs so i think you should nerf angelo damage by 300 or more

pippofranco
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Frank rework: +100% damage, -30% attack speed. Movement speed very fast. Hypercharge: when using super, stuns all enemies in an area around him (like buzz super charge area) for 5 seconds.
What do you think? Good? Bad?

pollonero
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How do u activate gadget while aiming/charging attack
I cant do that?!💀

RandomDude
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What if we added a gear to the frank that allows us to slow down opponents by 20% after an attack? Then Frank would make more sense. And replace starpower for life with starpower which gives him a shield of 5-25% (5 stacks). After each hit on the opponent he gets +5%.

BrzozaBandW
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how did bro predict Frank's rework

_khrysos