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OpenGL : Rubiks Cube Solver - CG Project

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Here is a small demo of my pre-final year Computer Graphics project using OpenGL in C++. This is just a small demo. This program can handle upto a 100x100x100 rubiks cube.
I have spent about 60-70 hours on this and about 1700 lines of neat and pretty code. Visual Studio was the IDE of choice
It has a really smooth and cool interface.
Please note, the code needs the Eigen.h library. Without that it wont run.
I have spent about 60-70 hours on this and about 1700 lines of neat and pretty code. Visual Studio was the IDE of choice
It has a really smooth and cool interface.
Please note, the code needs the Eigen.h library. Without that it wont run.
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