Rig a Toy Dinosaur in Maya 2022: Joint Placement (1/3)

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Now that the toy dinosaur is modeled and textured, it's time to bring it to life! In this video tutorial, we will be going over how to rig a toy dinosaur. First, we will place the joints and label them. Then we will add controllers, constraints, and paint weights. This is a multipart tutorial, so let's go ahead and get started!
Software Used: Maya 2022
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I love your videos and I have been using them in my animation class. They have been very helpful and I’ve learned a lot. Sometimes you go kinda fast and I think turning on keystrokes would help stop confusion. Like have a little keyboard in the corner showing what keys have been clicked.

lazercatpro
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love you haha, thanks for the great tutorials, you've helped me countless times

zurasaur
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you have a complete dino tutorial bundle here
great job Monica you have covered everything
I love your effort

Agency-
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Thankyou you are realy perfect teacher beacuse you start a simple project then step by step increase our knowldge thank you ang good luck

sooshiyansjahan
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These classes, they are great!!, I love how you explain, I thank you, already waiting for part 2, greetings Monica!

MrPatriu
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litrerally carrying me throuigh my course at the moment LOL! thank you so much!!

uberoggy
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These are awesome clips Monica. Thank you so much for your time in making these clips for us all.

Domzdream
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Do maya animation classess... We are so waiting for it...

chinnaparige
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How would you rig a character with no arms or legs?

orianaevans
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Thanks for showing us how to do a lil' rig for the dino after all that. Gonna have fun making them bounce about.

joeburchett
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hey monica, been following the project (continuing from the texture tutorial), could anyone help me please, i am trying to rotate my model to face the Z axis, but whenever i do so, the fluffly spikes/straying yarn stays in the same position, can i move them together? i have tried grouping etc, thanks

prollyqijun
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please upload face sculpt displacement map zbrus to maya

sivaarjunan
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i been following your tutorials and you do an amazing job with explaining. I followed your concepts except with a dragon character. The only issue I'm having is that the Xgen hair doesn't follow the character if I rotate him for rigging. The interactive groom splines follow for the body hair, but the tiny strands dont. Is there a way to fix that?

LuffyDMonkey
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Please do more sculpting videos zbrush

Colorful_Blender
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Hi thanks for the video, a query, would you recommend studying graphic design to be a 3D animator (also create your own characters and animate them, make environments, animation shorts, etc)? I know that in design they teach about color theory and that, would you recommend it? : ) or just study animation? please if you could help me.

danielaorbegosobracamonte
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please do hair tutorial for games like hair cards ...with explanation video mam

Keys-vnnp