How to Sculpt Eyes in Blender (Follow Along Tutorial)

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In this tutorial I will show you how to sculpt eyes in Blender.

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● Timestamps:
0:00 Intro
0:39 Sculpting Course
3:05 Drawing Tablets
4:04 Setup for Sculpting
7:02 Sculpting
34:10 Preview Render
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#ryankingart #blendertutorial #blender
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Thanks, Ryan! It's always a treat to see a professional like yourself performing what (IMHO) is the most difficult task in Blender - sculpting.

schroedingersdog
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I always love your sculpting tutorials❤❤❤

benito
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Ryan Always helping out dude 🙏 appreciate your channel

SaneKoi
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Hi brother you are my best teacher, love from Pakistan 🇵🇰

cat
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Hi Ryan, i am a supporter of you on CGT and i like your Work a lot. You are very appreciated! I got some video ideas, which could also be very interesting for others, as this is the first issues we all run after watching your videos.
1.) When you create a procedural material, how can you deform the mesh, with a modifier for instance, without the material design is getting destroyed? (When baking is no option and you want to keep the design structure but deform the mesh)
2.)Is there a way to paint with a procedural material on another procedural material, without using the vertex paint (as you need to subdivide a lot to see good results, but not all can/want to subdivide like crazy) Could texture paint be a alternative ? And if so, how?
3.) This would be my wish: Could you do procedural material, for plants and their leafs? This would be great to see. I think your procedural material series could skyrocket, as this is making so much, so easy. Thanks in advance and lookin forward for your other videos! Keep it up!

mikemike
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It would be very useful to present the workflow in a nutshell of creating a simple character from sculpting through retopology to texturing, it could even be on the example of a potato made in 5 minutes, I mainly want to see how to work with gums, teeth and tongue as separate models from face. For several days I was struggling with my model because it had teeth together with the rest as a whole, I can't count how many problems it caused me.

llYukiokami
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Hello, just wondering why is it that when I grab something, my model becomes distorted with spike-like shapes from where the model is grabbed.
It becomes more and more noticeable if model is more high poly

MrSonicTeam
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No matter what kind of shape and settings I start with all my sculpts either dont seem to react to me using tools on them or scretch out into blocky messes, how do I make it so my sculpting becomes more responsinve and smooth?

Anonymouthful
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i would have liked a bit more information about the position and relative size of the eye instead the loopcuts of the pupil

kisstheshow
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Hi, Ryan, I'm new subscriber of your channel and love the way you explain each step.

I would like to request, can you please reply to me or make a short tutorial on how to split lips upper and lower after sculpture. Unfortunately, nobody has explained it. I would really appreciate. Thank you

QasimKhan-vhmu
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This is great, because current 3d scanner apps for consumers that I have tried do great for most things but SUCK at eyes.

talismand
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Brother please upload alphabets tutorial for kids

sheikhsami
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“How to make an anatomically most incorret and amateurish looking eye sculpture… In blenderr”. Lolz. This looks shiz.

stout
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