Never lose that scene view in Unity

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Do you find yourself endlessly scrolling around your scene in Unity, trying to get the perfect angle to work on an area, only to repeatedly return to the same spot as you refine your gameplay? The Scene View Bookmark Tool could be the solution you've been looking for. Join me as I dive into one of my most frequently used tools to streamline this process!

🔥 Scene View Bookmarks Tool

🕹️ Wishlist the Game

🔥 Unity Dev Days of Summer Sale

✅ Dev Days Of Summer - Make Polished Games with the Unity Asset Store

✅ Scene View Bookmarks Tool - BOOST Scene View Productivity in Unity

#unity3d #unitytutorial #unitytips #madewithunity #gamesdevelopment #unity

FTC Disclosure: Some links provided are linked to my affiliate account & support the channel at no extra cost to you.
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You made a great case for picking it up, so I did. And yesterday I spent $100+ in assets through your link. I got some great new tools to play with. 😊

beardordie
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I just picked it up, really great tool! A few thoughts on usability:

I would love a window that shows all bookmark assets to centralize global scene navigation.

I would also love a temporary bookmark wherever the scene camera was positioned before moving to a bookmark. This would allow you to get back to where you were, if you wanted to quickly check how something looks and swap back without having to create a bookmark, or simply getting back to where you were because you accidentally pressed B.

I believe that if you move the camera after pressing B, when you press B again, it should go to the bookmark that you last went to instead of the next on the list. Imagine going to a bookmark, moving the camera while moving objects around, then wanting to go back to that bookmark. I know the alt+b menu is an option, but a simple press of B to go back to your bookmark would be really nice.

I understand if these features are out of scope of the asset, I may end up adding them myself if I decide them to be crucial. Regardless, great tool, I'm off to rate it now!

KeithSwanger
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Wow, I didn't know your tool had such a good user experience

dreamisover
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Was gonna say that there are similar free tools, why'd you pay for this one and marketing it.. then I realised you made it 😄

Shennzo
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Is there a difference between your tool on the asset store and the tutorials? Does the asset store version have any extra features or something of that nature?

ezioassassin