filmov
tv
Digital Dragons 2021: How to register a game title as a trademark
Показать описание
Lena Marcinoska-Boulangé I Monika Górska (Wardyński & Partners)
Of ghosts and candies – how to register a title of a video game as a trademark
#Business&Marketing
The title of a video game can be a most important asset of a gamedev company. Choosing and registering a video game title is not as straightforward as it would seem. There are various aspects and hurdles to overcome as evidenced by “ghost” and “candy” cases, Dungeons vs. Dungeons & Dragons judgement, Iron Maiden vs. Ion Maiden dispute, the Red Cross case.
You will learn how to choose a title and succeed in registering it as a trademark and what are the consequences of the lack of registration.
Of ghosts and candies – how to register a title of a video game as a trademark
#Business&Marketing
The title of a video game can be a most important asset of a gamedev company. Choosing and registering a video game title is not as straightforward as it would seem. There are various aspects and hurdles to overcome as evidenced by “ghost” and “candy” cases, Dungeons vs. Dungeons & Dragons judgement, Iron Maiden vs. Ion Maiden dispute, the Red Cross case.
You will learn how to choose a title and succeed in registering it as a trademark and what are the consequences of the lack of registration.
Digital Dragons 2021: Why you should put accessibility in your game, and how to do it.
Digital Dragons 2021: Tools and methods of evaluation video game project commercial potential
Digital Dragons 2021: Benjamin Charbit - 4 Months For A Game: How To Self Publish Quickly
Digital Dragons 2021: How to register a game title as a trademark
Digital Dragons 2021: Of ghosts and candies – how to register a title of a video game as a trademark...
Digital Dragons 2021: Min/Maxing Your Production: Eliminating Bottlenecks Through Custom Tools
Digital Dragons 2021: Oleksandr Drazevsky - Rendering Watch Dogs
Digital Dragons 2021: How a multi-project environment can get your programming career unstuck?
Digital Dragons 2021: How a multi-project environment can get your programming career unstuck?
Digital Dragons 2021 - How science helps developers build games people actually want
Digital Dragons 2021: Serhat Marasligil - 20 Tips to Kickstart Your Hypercasual Career
Digital Dragons 2021: Isaac Phoenix - The Three Dimensions of Story
Digital Dragons 2021: Mateusz Bochenczak - Building a MarTech Stack: What you need to know?
Digital Dragons 2021: Isaac Phoenix - The Three Dimensions of Story
Digital Dragons 2021: Michał Korniewicz - What to expect and how to talk to your sound person
Digital Dragons 2021: Aleksander Kauch - 11Bit Studios - More than finding bugs
Digital Dragons 2021: Krystian Strauss - Self-publishing your mobile game, is it suitable for you?
Digital Dragons 2021: Rafał Sadowski - Creating NPCs' perception system from the ground up
Digital Dragons 2021: Lukasz Szczepanski - Outcome based roadmaps - a way to focused development
Digital Dragons 2021: Krzysztof Pachulski - Modular Gameplay in Unreal Engine 5
Digital Dragons 2021: Perceptions matter: Small things that you can do to make your game stand out
Digital Dragons 2021: Perceptions matter: Small things that you can do to make your game stand out
Digital Dragons 2021: Kamil Kufel - Combining data from MMP, mediation and UA channels in one place
Digital Dragons 2021: Damian Jaśkowski - All you need to know about Chinese social media
Комментарии